Update history
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- Prosperity
August 2020 Accessibility Update
Prosperity wants to be an experience shared by all sorts of people. One of the advantages of being text based is that those who have trouble seeing and require screen readers can play them. Unfortunately, Prosperity isn…
Announcement4 changesFixUI/audio - Prosperity
2020 April Update
Hello everyone, Thank you for being so patient with this latest update. After taking a short break, we: the game testers and I noticed many more areas to improve. So, here we are. This update is an important milestone,…
Announcement11 changesFixGameplay - Prosperity
November 2019 Update
Hello everyone, Thank you for being so patient with our new update - we have a lot of cool new stuff this time, and will be rolling out additional content that takes advantage of the new systems in the coming weeks, bas…
Announcement7 changesFixGameplay - Prosperity
1.16.6 patch
Hey guys, just letting you know we've issued a patch (1.16.6) to address a few issues that we missed during testing. 1. Sometimes buildings were taking much longer to repair than anticipated - this was because we change…
Announcement1 changeFixPerformance - Prosperity
July 2019 Update!
Hey Everyone, Thank you for being patient with our July update! We've been making progress in increasing the depth and giving players more control over different aspects of the game, so let's get down to the details. Ne…
Announcement1 changeFixCompatibility - Prosperity
June 2019 update
The save folder has changed locations for windows users! Don't worry, the game will migrate your files over automatically Fixed a bug where currency can go negative from the Garden Stall Fixed a bug where you can lose r…
Announcement5 changesFixGameplay - Prosperity
2019 May Update!
Hello everyone, thank you for being so patient with the game updates. There has been major rework in the infrastructure side to support the extent that we'd like to see the game go. The goal hasn't changed, we would sti…
Announcement1 changeMaps - Prosperity
2019-01-09 Update
Hey everyone, Happy New Year! Now that bellies are full and holiday stress is over, let's dive back into routine with a new update. In addition to posts here, from now on I will (try to) keep a changelog over at https:/…
Security1 changeFix - Prosperity
2018-12-04 Update: Special Projects and a UI update
Hello everyone, and thank you for bearing with me for an unusually long time between updates. In this update, we looked at balancing how much districts can produce, how quickly districts become established, 2 new upgrad…
Announcement1 changePerformance - Prosperity
2018-10-14 Patch: Balance and Hotkeys
Well guys, I wanted to make this super complex thing with hotkeys but instead I said to myself "ah forget it, let's just do something that works and we'll figure out the 'ideal system' later". So, you have 4 hotkeys now…
Announcement1 changeGameplay - Prosperity
2018-09-26 Update: Districts!
Hello everybody, Thank you for being so patient as I slowly designed, redesigned, restarted one more time, before settling on an idea of what a District means. In this update, the first iteration of the Districts mechan…
Announcement1 changeBalance - Prosperity
2018-08-26 Update
Hey folks! Apologies for the lack of updates! This probably isn't the big one you were hoping for (Districts feature), but it continues to lay the groundwork and provides a number of tweaks and QoL improvements. Tweaks…
Announcement1 changeFixBalance - Prosperity
2018-07-31 Patch
Emergency Patch to fix game-breaking bugs 1. Fixed an issue where a game could crash when salvaging a building 2. Fixed an issue where a soft cap on the number of buildings could cause game to crash 3. Fixed the descrip…
Announcement1 changeFixPerformance - Prosperity
2018-07-29 Update
Hey everyone! Today's update focuses primarily on balance and bug fixes. Don't worry, I made sure to throw in a little curve ball too! Tech/Exp: Experience required for gaining a new tech point has increased x4. To comp…
Announcement1 changeFixBalance - Prosperity
2018-07-15 Update
Hey everyone, Another update is here! Let's take a quick peek at what's happening: 1. We added a new feature, the building-state mechanism. When you start the game, rather than starting with absolutely nothing, you will…
Announcement1 changeFixBalance - Prosperity
2018-06-24 Update
Hello everyone! Another update is here! We have a nice mix of bug fixes and new features, so here's the gist: New Features Some workers will have a new experience mechanism applied. For now it is the Apothecary, Brick M…
Announcement10 changesFixGameplay




