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Steam News13 June 20197y ago

June 2019 update

The save folder has changed locations for windows users! Don't worry, the game will migrate your files over automatically Fixed a bug where currency can go negative from the Garden Stall Fixed a bug where you can lose r

Full notes

Full Prosperity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition3 changes0 removals
  • Gameplay
  • Fixes
changedThe save folder has changed locations for windows users! Don't worry, the game will migrate your files over automatically
fixedFixed a bug where currency can go negative from the Garden Stall
fixedFixed a bug where you can lose resources for starting to create a new district but then cancelling instead of hitting create.
fixedFixed a bug where workers can go negative when a building collapses from natural disasters
addedAdded failsafes to prevent population from going negative (which shouldn't be possible, but there are some far flung edge cases)
changedTweaked a number of tech upgrades

Prosperity changes

changedThe save folder has changed locations for windows users! Don't worry, the game will migrate your files over automatically
fixedFixed a bug where currency can go negative from the Garden Stall
fixedFixed a bug where you can lose resources for starting to create a new district but then cancelling instead of hitting create.
fixedFixed a bug where workers can go negative when a building collapses from natural disasters
addedAdded failsafes to prevent population from going negative (which shouldn't be possible, but there are some far flung edge cases)
  • The save folder has changed locations for windows users! Don't worry, the game will migrate your files over automatically

  • Fixed a bug where currency can go negative from the Garden Stall

  • Fixed a bug where you can lose resources for starting to create a new district but then cancelling instead of hitting create.

  • Fixed a bug where workers can go negative when a building collapses from natural disasters

  • Added failsafes to prevent population from going negative (which shouldn't be possible, but there are some far flung edge cases)

  • Auction houses now provide money properly

  • Tweaked a number of tech upgrades

  • Job description will now provide efficiency breakdown if available

  • Lots of progress on the work order system but it is not yet available

  • Started work on the Perks system (not available yet)

See you for July update! :) dSolver

Source

Steam News / 13 June 2019

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