Full notes
Full Prosperity update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Prosperity changes
The save folder has changed locations for windows users! Don't worry, the game will migrate your files over automatically
Fixed a bug where currency can go negative from the Garden Stall
Fixed a bug where you can lose resources for starting to create a new district but then cancelling instead of hitting create.
Fixed a bug where workers can go negative when a building collapses from natural disasters
Added failsafes to prevent population from going negative (which shouldn't be possible, but there are some far flung edge cases)
Auction houses now provide money properly
Tweaked a number of tech upgrades
Job description will now provide efficiency breakdown if available
Lots of progress on the work order system but it is not yet available
Started work on the Perks system (not available yet)
See you for July update! :) dSolver
Source
Changelog.gg summarizes and formats this update. How we read updates.
