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Steam News9 August 202510mo ago

Bugfixes and new stuff

It is now possible to make levels with a different camera zoom. This permits to have bigger levels. Backgrounds, Killscreens and Powerups are not scaled, Events aren't either, but it's not forced.

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What changed

0 fixes2 additions1 change0 removals
  • Events
  • UI and audio
  • Gameplay
addedIt is now possible to make levels with a different camera zoom. This permits to have bigger levels. Backgrounds, Killscreens and Powerups are not scaled, Events aren't either, but it's not forced. A few levels were added to showcase this new feature.
addedAdd some more levels - Remove CRT option, bring it back in an event with a better look (Pixelize) - Add a bit of audio processing for some events (Pixelize, Wind, Tsunami, LowGravity) - Change a lot of powerup visuals to fix physics interpolation, accidentally making some of them better (Revert, HighJump, Sleep, Freeze) - Put back Godot Input for emotes on triggers (for controllers) - Fix some many minor bugs - Lots of tweaks here and there
changedAlso, the API was updated

It is now possible to make levels with a different camera zoom. This permits to have bigger levels. Backgrounds, Killscreens and Powerups are not scaled, Events aren't either, but it's not forced. A few levels were added to showcase this new feature.

  • Add some more levels - Remove CRT option, bring it back in an event with a better look (Pixelize) - Add a bit of audio processing for some events (Pixelize, Wind, Tsunami, LowGravity) - Change a lot of powerup visuals to fix physics interpolation, accidentally making some of them better (Revert, HighJump, Sleep, Freeze) - Put back Godot Input for emotes on triggers (for controllers) - Fix some many minor bugs - Lots of tweaks here and there

Also, the API was updated

Source

Steam News / 9 August 2025

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