In this update4
Full notes
Full Property Redistribution update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Maps
- Gameplay
- UI and audio
- Balance
- Fixes
Property Redistribution changes
Gameplay:
Changed events in the second mission.
A mini-map of the entire location has been added (in the task menu).
It is now impossible (even accidentally) to finish off an ally. You can, however, knock them out.
For convenience, the speed of characters following the main character has been changed.
UI:
Added a character portrait to more clearly indicate the player's team color.
The color selection for the interface has been slightly reworked.
Visual:
Now splashes of blood leave marks on the buildings.
Fixed bugs:
Sound errors when interacting with buildings.
Incorrect amount of health after losing consciousness.
Incorrect pistol damage.
Inability to control Leader while the character is being saved by the doctor.
Currently known crashes have been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
