In this update4
Full notes
Full Prologue: Go Wayback! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Compatibility
- Balance
- UI and audio
- Fixes
Prologue: Go Wayback! changes
In our latest update we have added three new items alongside various fixes and tweaks.
Find matchbooks with limited matches to create fire. Matches can fail to light, and you can ruin them by getting them wet. Keep them out of the rain, and don't be surprised if they no longer work after a swim in a river.
Lighters are a more reliable fire source and a step up from matches, but require fuel. They also double as a weak light source if you dropped or forgot your flashlight. Which you would never do... right?
Your trusty Ferro Rod from previous builds is now a rare item on every map.
Also new is the Oil Lamp, which is an alternative to the Flashlight. You can use the Oil Lamp to cast light all around you. Perfect for a cozy camp in the woods, or for building a fire.
Last but not least, we have made improvements to indications of impending death due to dehydration or malnutrition. You will still die, but less abruptly than before.
Read more in our Dev Blog: https://playerunknownproductions.net/news/dev-blog-open-beta-update-001
Patch Notes 0.19627
Gameplay & Survival
Hunger and thirst no longer cause instant death
Poison now has permanent side effects
Fire effects on the player have been reduced
Escape screen has a timer
Items & Inventory
Added lighter, matchbook, and oil lamps
Inspecting water containers now shows capacity
Inventory tooltips are now context-specific (Eat, Drink, Open, etc.)
World & Environment
Added audio for rivers
Fixed rocks so players no longer fall through them
Fixed hiking stops having higher temperature than the world
Fixed cabin roofs breaking when first discovered
More randomness in item spawns, cabin durability, and cabin quality outside exploration zones
Source
Changelog.gg summarizes and formats this update. How we read updates.
