Full notes
Full Project Rebearth update
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What changed
- Performance
- Gameplay
- UI and audio
- Balance
Project Rebearth changes
Good day folks!
The summer months have definitely kicked in if you live in the northern hemisphere! I hope you are all able to enjoy some outdoors time. And a game like Project Rebearth is the perfect summer game as you can still lock in and grow your town while also enjoying the warm outdoors when the temperatures allow it. Updates have been a bit slower due to me combining the development with other projects, as well as moving countries, but they definitely haven't stopped!
Here are some more changes you might have missed in this past month:
Implemented rendering fixes and improved the drawing handles of shapes and lines.
Added an upgrade for the tavern! Now also consuming milk and glass, producing significantly more coin.
Added upgrades for houses! Now consuming clothing, producing coins.
Added a panel to manage all upgradeable buildings so its easier to manage upgrades of big towns.
Added a shortcut next to your town name to easily find town management tools, such as production overviews, storage overviews, and upgrade overviews.
Added new icons to highlight alliance owners and alliance moderators.
Added emblems for Trade Alliance, Federation and Science League so they are more iconic.
Added a notification button to easily re-read past events in case you missed any.
Members of a science league now also share found artifacts.
I am excited to see the influx of new players from the Steam Summer Sale! Welcome all! The Sale is live for another week, so if you haven't started building yet, this is your chance!
Happy building!
Source
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