Full notes
Full Project Rebearth update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Project Rebearth changes
Good day builders!
We are two months into Project Rebearth and your building efforts are still going strong! New towns get created everyday and new milestones are hit without missing a beat. In the previous post we celebrated repopulating the planet to 1 Million inhabitants, and now, only weeks later we are at 3 Million even. Towns keep getting bigger, you all keep getting more creative and together we are making Project Rebearth something truly wonderful <3
I have continued to listen to all of your feedback, whether its here in the Steam discussions, on TikTok comments, or in the Discord. Here are recent changes you might have missed:
Fixed alliance-only trades, so you can now have trades exclusive to alliance members
Gave the alliance menu an upgrade with more intuitive features, a messaging board, possibility to change the name and description and added owner and moderation roles to alliances to better manage them
Added the plantation! Drawable fields of trees for your woodcutters. they should somewhat replace the endless building of nurseries.
Improved the arctic food production to make them a bit more competitive and playable
Added quality of life features such as quickly setting the storage to 100% of one resource or adding a warning when you demolish an expensive building
Roads and fields are now editable, so you can reshape them without destroying them
Performance improvements that should make the world tiles load in faster
And many more improvements to come! many are also running expeditions, exploring goat, sheep and cows, as well as story artifacts revealing the history of the world! These snippets of stories are being implemented as we speak. So hopefully you all can start puzzling together the story real soon!
I'll see you there!
Sam
Source
Changelog.gg summarizes and formats this update. How we read updates.
