Full notes
Full PROJECT: PLAYTIME update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Performance
- Gameplay
- UI and audio
PROJECT: PLAYTIME changes
Fixed being unable to equip perks in second and third slots
Fixed crash related to perk equipping
Fixed locker alarm continuing to go off after player inside left game
Added lag compensation for Claw Puzzle
Improved performance of Claw Puzzle
Adjusted difficulty curve of Claw Puzzle
Fixed monsters being unaffected by AFK kick
Fixed AFK kick not working on truly AFK players
Fixed monsters being unable to hit players near dash handles
Changed dash handle color to green
Fixed Huggy not making jump or land sounds for survivors
Adjusted values on Claw Puzzle to make it a little easier
Fixed bug where pressing "upgrade" on perks would take tickets but not upgrade the perk
Source
Changelog.gg summarizes and formats this update. How we read updates.
