Full notes
Full PROJECT: PLAYTIME update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Performance
PROJECT: PLAYTIME changes
Hotfix 4/7/2023
Fixed DX12 being on by default, reverted to DX11
Fixed ball in maze puzzle sometimes not appearing
Fixed maze puzzle not completing sometimes
Fixed bugs caused by players reactivating claw puzzle
Fixed bugs caused by spamming claw puzzle button
Fixed claw moving to wrong position after disconnecting
Fixed issue with claw puzzle items spawning at wrong position
Fixed scaling issues with claw puzzle items
Fixed chase music not de-activating for monsters
Fixed "board the train" music stopping sometimes
Added option to hide perks in player status
Improved readability of ability refill bar
Fixed grabpack positioning after Boxy removes player from locker
Added fonts for Russian language
Fixed shop not working in non-English languages
Fixed performance issues in Factory
Fixed mommy webs slowing players more than they should
Added indicator for boobytrap sabotage being triggered by survivors
fixed being able to become invincible from spamming claw puzzle
Improved resolution of various navigation indicators
Source
Changelog.gg summarizes and formats this update. How we read updates.
