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Steam News20 April 20262mo ago

Patch 3.1.5 Part 2

🔧 **Update 3.1.5 Part 2 – Main Menu, Intro & Gameplay Improvements** A second update for **Project Horror Tales 3.1.5** is now live!

Full notes

Full Project Horror Tales update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes0 removals
  • Gameplay
  • Balance
  • Events
  • UI and audio
changed🔧 **Update 3.1.5 Part 2 – Main Menu, Intro & Gameplay Improvements**
changedThis patch focuses on improving the opening experience, polishing the main menu, refining early gameplay balance, and fixing several smaller issues.
added🎬 **Opening Experience Improvements** • Added a brand new **3.1.5 Opening Cinematic** with a more story-driven introduction to better explain the events and set the tone. • Updated the **Intro sequence** by removing the separate PHT logo, as it is now included within the opening cinematic.
changed🖥 **Main Menu Polish** • Realigned the **Main Menu text**, fixing previous left-side offset issues for a cleaner presentation. • Adjusted lighting in the **Menu Level** with softer visuals for a better atmosphere.
changed👻 **Gameplay Adjustments** • Updated the **Mansion AI patrol path** to better ease players into the early AI encounters.
fixed🔊 **Bug Fixes & Polish** • Fixed an issue where skipping the opening scene would still allow the audio to continue playing. • Corrected various text issues, including misspelled narration, notes, and missing text entries.

Project Horror Tales changes

changed🔧 **Update 3.1.5 Part 2 – Main Menu, Intro & Gameplay Improvements**
changedThis patch focuses on improving the opening experience, polishing the main menu, refining early gameplay balance, and fixing several smaller issues.
added🎬 **Opening Experience Improvements** • Added a brand new **3.1.5 Opening Cinematic** with a more story-driven introduction to better explain the events and set the tone. • Updated the **Intro sequence** by removing the separate PHT logo, as it is now included within the opening cinematic.
changed🖥 **Main Menu Polish** • Realigned the **Main Menu text**, fixing previous left-side offset issues for a cleaner presentation. • Adjusted lighting in the **Menu Level** with softer visuals for a better atmosphere.
changed👻 **Gameplay Adjustments** • Updated the **Mansion AI patrol path** to better ease players into the early AI encounters.

🔧 **Update 3.1.5 Part 2 – Main Menu, Intro & Gameplay Improvements**

A second update for **Project Horror Tales 3.1.5** is now live!

This patch focuses on improving the opening experience, polishing the main menu, refining early gameplay balance, and fixing several smaller issues.

**3.1.5 Part 2 Highlights**

🎬 **Opening Experience Improvements** • Added a brand new **3.1.5 Opening Cinematic** with a more story-driven introduction to better explain the events and set the tone. • Updated the **Intro sequence** by removing the separate PHT logo, as it is now included within the opening cinematic.

🖥 **Main Menu Polish** • Realigned the **Main Menu text**, fixing previous left-side offset issues for a cleaner presentation. • Adjusted lighting in the **Menu Level** with softer visuals for a better atmosphere.

👻 **Gameplay Adjustments** • Updated the **Mansion AI patrol path** to better ease players into the early AI encounters.

🔊 **Bug Fixes & Polish** • Fixed an issue where skipping the opening scene would still allow the audio to continue playing. • Corrected various text issues, including misspelled narration, notes, and missing text entries.

Thank you for continuing to support **Project Horror Tales**. These polish updates help improve the overall experience while future content updates are in development.

More to come soon.

— Project Horror Tales Team

Source

Steam News / 20 April 2026

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