What changed
3 fixes2 additions2 changes0 removals
- UI and audio
- Gameplay
- Fixes
- Compatibility
changedThis update focuses on environmental polish, improved jumpscare timing, UI refinements, and continued quality-of-life improvements throughout the game.
added🏠 Environment & Room Updates • Updated and redecorated several rooms throughout the game. • Improved Jacob’s Room with new decorations, lighting adjustments, and additional jumpscares. • Added new environmental details to Room 205.
fixed👻 Jumpscare Improvements • Adjusted several jumpscares for better timing and smoother scare delivery. • Fixed issues where some scares would trigger too late or feel out of sync.
added💡 Lighting & Visibility Improvements • Adjusted lighting in Jacob’s Room, reducing brightness for a darker atmosphere. • Added light illumination effects to important pickup items such as Keys, Flashlights, and Batteries to improve visibility and exploration.
fixed🖥 UI & Text Updates • Updated the Menu Text with improved font styling and alignment adjustments. • Fixed text issues affecting several pickup objects.
fixed📜 Credits Page Updates • Updated the Credits Page and fixed placeholder text accidentally appearing in version 3.1.5. • Added new Beta Tester names to the credits.
Project Horror Tales changes
changedThis update focuses on environmental polish, improved jumpscare timing, UI refinements, and continued quality-of-life improvements throughout the game.
added🏠 Environment & Room Updates • Updated and redecorated several rooms throughout the game. • Improved Jacob’s Room with new decorations, lighting adjustments, and additional jumpscares. • Added new environmental details to Room 205.
fixed👻 Jumpscare Improvements • Adjusted several jumpscares for better timing and smoother scare delivery. • Fixed issues where some scares would trigger too late or feel out of sync.
added💡 Lighting & Visibility Improvements • Adjusted lighting in Jacob’s Room, reducing brightness for a darker atmosphere. • Added light illumination effects to important pickup items such as Keys, Flashlights, and Batteries to improve visibility and exploration.
fixed🖥 UI & Text Updates • Updated the Menu Text with improved font styling and alignment adjustments. • Fixed text issues affecting several pickup objects.
Update 3.1.6 for Project Horror Tales is now live!
This update focuses on environmental polish, improved jumpscare timing, UI refinements, and continued quality-of-life improvements throughout the game.
3.1.6 Highlights
🏠 Environment & Room Updates • Updated and redecorated several rooms throughout the game. • Improved Jacob’s Room with new decorations, lighting adjustments, and additional jumpscares. • Added new environmental details to Room 205.
👻 Jumpscare Improvements • Adjusted several jumpscares for better timing and smoother scare delivery. • Fixed issues where some scares would trigger too late or feel out of sync.
💡 Lighting & Visibility Improvements • Adjusted lighting in Jacob’s Room, reducing brightness for a darker atmosphere. • Added light illumination effects to important pickup items such as Keys, Flashlights, and Batteries to improve visibility and exploration.
🖥 UI & Text Updates • Updated the Menu Text with improved font styling and alignment adjustments. • Fixed text issues affecting several pickup objects.
📜 Credits Page Updates • Updated the Credits Page and fixed placeholder text accidentally appearing in version 3.1.5. • Added new Beta Tester names to the credits.
🛠 Save / Load System • The Save/Load function is still currently a work in progress while additional fixes and testing continue.
Thank you to everyone continuing to support Project Horror Tales and provide feedback during development. Every update helps improve the overall experience.
More improvements and fixes are on the way.
— Project Horror Tales Team