Full notes
Full Project Horror Tales update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
Project Horror Tales changes
🔧 **Update 3.1.5 – Save System Fixes & Stability Improvements**
A new update for **Project Horror Tales** is now live!
This is a smaller but important patch focused on improving game stability, fixing save system issues, and preventing players from becoming stuck during gameplay.
**Update 3.1.5 Highlights**
💾 **Save System Improvements** • Fixed issues with the **save system**. • Added a **checkpoint system**, allowing players to continue progress without restarting from the very beginning.
🛠 **Loading & Stability Fixes** • The **Load Game** button on the Main Menu and In-Game Menu has been temporarily disabled. • This was causing freezing on the loading screen when attempting to load from active gameplay maps.
☠️ **Game Over Changes** • Updated the **Game Over screen**. • Players will now be returned directly to the **Main Menu** after dying, preventing loading screen lockups.
🔊 **Audio Fixes** • Fixed overlapping and duplicate audio in certain areas.
⚡ **Performance Improvements** • Minor bug fixes and optimizations to improve **FPS** and overall gameplay performance.
Thank you to everyone continuing to support **Project Horror Tales** and share feedback. These fixes help make future updates even stronger.
More improvements are on the way.
— Project Horror Tales Team
Source
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