In this update1
Full notes
Full Project: Doors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Project: Doors changes
Good day, Wonderers!
Or maybe a sad day, as the playtest is over…
Thanks everyone so much for playing, sharing your feedback and reporting bugs, you are helping us a lot.
More than 30.000 people participated in the playtest, and average playing time was 1 hour 31 minutes. Those results are great, and we’re extremely happy that you guys enjoyed the game!
If you haven’t played enough or at all this playtest – don’t worry, there will be another one soon. We’ll take this time off to implement new features and fix bugs.
In the next version you’ll see:
New seamless doors mechanic we shared previously in the devs diary
Economy and progression rework
Some UI changes to make exploration and anomaly research more meaningful
If you like the game, please, don’t forget to add it to your wishlist on Steam. It helps us get recognition very much.
Grungler is leaving, but it will come back with some more disturbing anomalies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
