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Steam News15 May 20261mo ago

Demo update

Greetings, everyone! A new demo update has been released. We've made a number of changes to optimization, enemy behavior, and a few other things. Make sure to update the game so you can play online without any issues.

Full notes

Full Project: Doors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
addedGreetings, everyone!A new demo update has been released. We've made a number of changes to optimization, enemy behavior, and a few other things.
changedPatch notesShader prewarming improvements:
changedPatch notesAnother camera smoothness pass. This time not only mouse movement, but also character movement itself should feel smoother on higher FPS
removedPatch notesEnemies should appear as intended when the bunker is disabled during generation: Zombies, Roaming Observer, Knights
changedPatch notesFixes to dune work movement and aggression
changedPatch notesUI:

Greetings, everyone!

A new demo update has been released. We've made a number of changes to optimization, enemy behavior, and a few other things.

Make sure to update the game so you can play online without any issues.

Patch notes

Shader prewarming improvements:

  • You should experience fewer stutters when traversing rooms and toggling flashlights

Input:

  • Another camera smoothness pass. This time not only mouse movement, but also character movement itself should feel smoother on higher FPS

Enemies:

  • Enemies should not speed up right in front of you when you are leaving a room

  • Enemies should appear as intended when the bunker is disabled during generation: Zombies, Roaming Observer, Knights

  • Fixes to dune work movement and aggression

UI:

  • Text overflow fixes on multiple buttons in main menu

  • Fixed missing text in customization in some languages

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Source

Steam News / 15 May 2026

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