In this update1
Full notes
Full Project Damascus update
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What changed
- UI and audio
- Fixes
Project Damascus changes
Thank you for your patience.
It took a while but here it is.
It may start up in Windowed mode by default, though. A patch fixing that will be coming soon.
In the meantime, Alt+Enter works just fine. Or, going into the options menu and clicking that blasted checkbox. Turns out the options menu actually fixed the issue previously.
It was apparently forcing Unity to renegotiate the link between VSync and Refresh Rate in some way. That fixed the timestep issues that were arising from the different fixedDeltaTime calculations native to Ryzen processors. Thank God one of us had a Ryzen processor to test right up until bedtime.
It should be fixed now. Also fixed an issue with a cutscene, with some geometry without colliders, with some geometry without tags and overall wrong geometry.
Floating boxes and debris, weird planes that we somehow didn't notice RIGHT AT THE START OF THE GAME 😅
Please keep reporting bugs and offering suggestions, we love to hear from you guys.
Source
Changelog.gg summarizes and formats this update. How we read updates.
