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Steam News15 January 20265mo ago

Patch Notes – Update [1.5.1]

Feature: Added an in-game Achievement Viewer (Trophy icon). Unlocked achievements now grant +1% Light Gain and +1% Pristine Light Gain each. Balance: Reduced the cost to breach the Home World from 100B to 50B Light.

Full notes

Full Project Chromata update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions3 changes2 removals
  • Gameplay
  • Balance
  • Maps
  • UI and audio
addedFeature:
addedAdded an in-game Achievement Viewer (Trophy icon).
changedBalance:
changedReduced the cost to breach the Home World from 100B to 50B Light.
changedImproved notification logic for the Stage 5 transition.
addedThe Time Warp slider has been restyled with a new look and now supports clicking and dragging.

Feature:

  • Added an in-game Achievement Viewer (Trophy icon).

  • Unlocked achievements now grant +1% Light Gain and +1% Pristine Light Gain each.

Balance:

  • Reduced the cost to breach the Home World from 100B to 50B Light.

Enhanced:

  • Improved notification logic for the Stage 5 transition.

  • The Time Warp slider has been restyled with a new look and now supports clicking and dragging.

  • Added a confirmation popup when closing the Manual Control Templates window with unsaved changes.

Fixes:

  • 'The Hole' tab no longer glows persistently after scouting the anomaly.

  • Corrected UI logic that prevented the tab flashing from clearing.

  • The 'I Know Him' achievement now unlocks when entering the secret code, even if there is no corruption to clear.

  • Removed ghost notifications in the Codex for all Stage 5 scouting, contact signals, and narrative events.

Source

Steam News / 15 January 2026

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