Full notes
Full Project Break//Down update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Project Break//Down changes
Updates to the current build:
Updated enemy attacks to have telegraphed animations with special visual effects.
Added a fallback timer for the grapple hook if the player can't reach the grapple target
Headless enemies now attack on an offset
Forklift now has reduced health and takes damage for crashing into the environment
Forklift now has a visible UI health bar when driving
Centre dot is now customisable with colour, opacity, and size.
Source
Changelog.gg summarizes and formats this update. How we read updates.
