Repeated intro
What changed
1 fix0 additions1 change0 removals
changedIn this version, significant changes have been made to the autoshot. It should work always when the right mouse button is pressed (or left, depends from settings)
fixedfixed switching of ammunition types for machine guns, now it happens instantly, without interrupting shooting - change of target or target death does not stop shooting - - fixed an issue that caused special types machine guns of ammo to fire almost without delay - fixed the presence of a "thorn" in the hangar model and other recently acquired bugs with models - the button "shot all" no longer leads to a shot down the screen, but shows what weapons the player has and what cooldowns they have - reworked AoE skills - mine and rocket explosion now destroy nearby asteroids and rocks - all rocket weapons are slightly slowed down - something else)
Project Amalthea: Battlegrounds changes
changedIn this version, significant changes have been made to the autoshot. It should work always when the right mouse button is pressed (or left, depends from settings)
fixedfixed switching of ammunition types for machine guns, now it happens instantly, without interrupting shooting - change of target or target death does not stop shooting - - fixed an issue that caused special types machine guns of ammo to fire almost without delay - fixed the presence of a "thorn" in the hangar model and other recently acquired bugs with models - the button "shot all" no longer leads to a shot down the screen, but shows what weapons the player has and what cooldowns they have - reworked AoE skills - mine and rocket explosion now destroy nearby asteroids and rocks - all rocket weapons are slightly slowed down - something else)
Version 0.4.318 changes:
In this version, significant changes have been made to the autoshot. It should work always when the right mouse button is pressed (or left, depends from settings)
fixed switching of ammunition types for machine guns, now it happens instantly, without interrupting shooting - change of target or target death does not stop shooting - - fixed an issue that caused special types machine guns of ammo to fire almost without delay - fixed the presence of a "thorn" in the hangar model and other recently acquired bugs with models - the button "shot all" no longer leads to a shot down the screen, but shows what weapons the player has and what cooldowns they have - reworked AoE skills - mine and rocket explosion now destroy nearby asteroids and rocks - all rocket weapons are slightly slowed down - something else)