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Steam News14 December 20232y ago

v0.09.2 is out now

Hey all, After around a year of on and off development i was able to finally release the 0.09.2 Maintenance release. This release is focused on adding Quality of Life Features, Fixes and general UI Improvement to the 0.

Full notes

Full Progress Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all,

What changed

0 fixes1 addition2 changes1 removal
  • UI and audio
  • Store
  • Gameplay
addedThis release is focused on adding Quality of Life Features, Fixes and general UI Improvement to the 0.09 Version, before moving on to 0.10
changedYou can find the patch notes here: https://store.steampowered.com/news/app/1370410/view/6024191483877528067
changedNow i will focus on starting to work on 0.10, which would contain access to the third world with its zone and many more systems/features. It will also incorporate changes/improvements to preexisting content, therefore your saves from 0.09 will most likely not be compatible with 0.10.
removedThe game is currently being created in version 3.5.3 Godot while recently version 4.2 released. Version 4+ has some major improvements to useability which i want to try to tap into by trying to migrate the game to this version 4.2. The last time i did this most of my project broke. will be interesting if it will be better this time around. Savegames from the game created with godot 3 will sadly be incompatible with the game in godot 4, because i used a way of saving the files, which changed completely, making it no longer able to load the contents of those files. Maybe there will be a workaround, but as you might have to start over again in version 0.10 anyway, i felt that would be a good time to start this migration.

Progress Game changes

addedThis release is focused on adding Quality of Life Features, Fixes and general UI Improvement to the 0.09 Version, before moving on to 0.10
changedYou can find the patch notes here: https://store.steampowered.com/news/app/1370410/view/6024191483877528067
changedNow i will focus on starting to work on 0.10, which would contain access to the third world with its zone and many more systems/features. It will also incorporate changes/improvements to preexisting content, therefore your saves from 0.09 will most likely not be compatible with 0.10.
removedThe game is currently being created in version 3.5.3 Godot while recently version 4.2 released. Version 4+ has some major improvements to useability which i want to try to tap into by trying to migrate the game to this version 4.2. The last time i did this most of my project broke. will be interesting if it will be better this time around. Savegames from the game created with godot 3 will sadly be incompatible with the game in godot 4, because i used a way of saving the files, which changed completely, making it no longer able to load the contents of those files. Maybe there will be a workaround, but as you might have to start over again in version 0.10 anyway, i felt that would be a good time to start this migration.

After around a year of on and off development i was able to finally release the 0.09.2 Maintenance release.

This release is focused on adding Quality of Life Features, Fixes and general UI Improvement to the 0.09 Version, before moving on to 0.10

Thanks to the folks on discord, especially Hugo, which went above and beyond and tested the dev version of this release inside and out and found many gamebreaking bugs and oversights from my part, which i was then able to efficiently fix, due to his precise bug reports and feedbacks.

You can find the patch notes here: https://store.steampowered.com/news/app/1370410/view/6024191483877528067

If some critical problems arise in this version, i will try to fix them in a timely manner.

Now i will focus on starting to work on 0.10, which would contain access to the third world with its zone and many more systems/features. It will also incorporate changes/improvements to preexisting content, therefore your saves from 0.09 will most likely not be compatible with 0.10.

The game is currently being created in version 3.5.3 Godot while recently version 4.2 released. Version 4+ has some major improvements to useability which i want to try to tap into by trying to migrate the game to this version 4.2. The last time i did this most of my project broke. will be interesting if it will be better this time around. Savegames from the game created with godot 3 will sadly be incompatible with the game in godot 4, because i used a way of saving the files, which changed completely, making it no longer able to load the contents of those files. Maybe there will be a workaround, but as you might have to start over again in version 0.10 anyway, i felt that would be a good time to start this migration.

Thank you for sticking around, playing and enjoying the game and giving your feedback, it means a lot! Have a great one! I hope you are doing well/getting better!

Ronny

Source

Steam News / 14 December 2023

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