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Steam News17 July 20196y ago

Updated to 1.78. GUI Improvements, searchable tech tree. New upgrades. Drag n drop tech queue...

Hi all! Here is the latest update to the game! Full changelist: [version 1.78] 1) [GUI]Fixed bad formatting of car sales values over $2billion.

Full notes

Full Production Line : Car factory simulation update

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What changed

1 fix3 additions0 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
fixed[version 1.78] 1) [GUI]Fixed bad formatting of car sales values over $2billion. 2) [Content] Added new researchable upgrade for the visual inspection slot which makes the checks take much longer but very high chance to spot defects.
added[Content] Added new researchable slot to manufacture hybrid powertrains.
added[GUI] Improved a number of tooltips and requirements on the research screen to hide pointless tooltip information, reformat short ones, and make requirements more sensible. 5) [GUI] Clicking any box on the market matrix (sales) where you have a design for that price/body style now opens the design window for the first matching design. 6) [GUI] The text on the market analysis window for each car design can now be clicked on to open the vehicle design screen. 7) [GUI] Added visual up/down indicators to the columns in component efficiency and finance expense screens to indicate/reflect the current sorted column and direction. 8) [GUI] You can at last drag-and drop research queue items to re-arrange them!
added[GUI] Added search bar to the top right of the research screen. start typing in there to find a tech from its name.

Production Line : Car factory simulation changes

fixed[version 1.78] 1) [GUI]Fixed bad formatting of car sales values over $2billion. 2) [Content] Added new researchable upgrade for the visual inspection slot which makes the checks take much longer but very high chance to spot defects.
added[Content] Added new researchable slot to manufacture hybrid powertrains.
added[GUI] Improved a number of tooltips and requirements on the research screen to hide pointless tooltip information, reformat short ones, and make requirements more sensible. 5) [GUI] Clicking any box on the market matrix (sales) where you have a design for that price/body style now opens the design window for the first matching design. 6) [GUI] The text on the market analysis window for each car design can now be clicked on to open the vehicle design screen. 7) [GUI] Added visual up/down indicators to the columns in component efficiency and finance expense screens to indicate/reflect the current sorted column and direction. 8) [GUI] You can at last drag-and drop research queue items to re-arrange them!
added[GUI] Added search bar to the top right of the research screen. start typing in there to find a tech from its name.

Hi all! Here is the latest update to the game! Full changelist:

[version 1.78] 1) [GUI]Fixed bad formatting of car sales values over $2billion. 2) [Content] Added new researchable upgrade for the visual inspection slot which makes the checks take much longer but very high chance to spot defects.

  1. [Content] Added new researchable slot to manufacture hybrid powertrains.

  1. [GUI] Improved a number of tooltips and requirements on the research screen to hide pointless tooltip information, reformat short ones, and make requirements more sensible. 5) [GUI] Clicking any box on the market matrix (sales) where you have a design for that price/body style now opens the design window for the first matching design. 6) [GUI] The text on the market analysis window for each car design can now be clicked on to open the vehicle design screen. 7) [GUI] Added visual up/down indicators to the columns in component efficiency and finance expense screens to indicate/reflect the current sorted column and direction. 8) [GUI] You can at last drag-and drop research queue items to re-arrange them!

  1. [GUI] Added search bar to the top right of the research screen. start typing in there to find a tech from its name.

Hope you like these changes! Feedback welcome. I have a list of small GUI changes todo, and also plan on looking into some late game marketing options to boost sales for those ultra-huge factories.

Source

Steam News / 17 July 2019

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