In this update2
Full notes
Full PRITTO PRISONER update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Maps
- UI and audio
- Events
PRITTO PRISONER changes
PRITTO PRISONER – Patch Notes (Ver. 2.1.0.0)
Hi everyone,
Thank you for playing PRITTO PRISONER.
On June 26, 2026 (JST), we released Ver. 2.1.0.0 to fix an issue previously reported on May 29, 2026 (JST), along with several other improvements.
Update Details
New Features & Balance Adjustments
We have reviewed the behavior patterns of characters controlled by "COM" (mainly Robots) and adjusted the difficulty. The main changes are as follows:
Fixed the behavior pattern where COM would prioritize obtaining Special Items above all else when they appeared
Reduced the frequency of Manhole sealing
Adjusted the firing frequency of "Soda Cannon" when Rainbow Soda is obtained
Special Items previously appeared at fixed locations near the center of the stage. Since this gave the Robot team a very high chance of obtaining them, we have adjusted Special Items to appear at various locations across the stage.
When playing as a Robot, you can now change the Soda Cannon firing controls in "Button Settings."
When an Animal enters Light Sleep or Deep Sleep, or during "Spectator Mode" after escaping, the screen switching controls have been changed to "Move Character Left/Right."
Adjusted the volume of some BGM and sound effects to appropriate levels.
Made partial revisions to the map layout of "Sushi Bar."
Bug Fixes
Fixed an issue where the reward settings for the Pritto Challenges "Number of Special Items obtained: 50 times" and "300 times" were incorrect—the rewards that should have been Gold Coins were set as Silver Coins. Players who have already received these rewards can claim the correct Gold Coin rewards from the "Pritto Challenges" menu.
Fixed an issue where the game could freeze if an Animal stunned a Robot with Peepee or a Skill during the animation of the Robot obtaining Rainbow Soda.
Fixed an issue where, when playing as Madam Grandma, the character could sometimes get stuck inside walls.
Fixed an issue where, during the loading screen before a game starts, if the Animal team was selected, the sound effect and visual effect for approaching a Robot would briefly play. We have addressed the suspected cause of this issue.
Known Issues
On the "Garden" and "Cell Block" stages, we have confirmed a rare occurrence where Special Items may appear in inaccessible locations such as inside walls or waterways.
We have confirmed an issue where communication errors frequently occur in the Team Lobby when using the Team feature in Quick Match.
We are currently working on releasing a patch to fix these issues. We sincerely apologize for any inconvenience this may cause.
Issue Under Investigation
We are still investigating the issue where "characters other than Madam Grandma can also get stuck inside walls." We will provide an update once we have a resolution in sight.
Version Information
Ver. 2.0.0.0 → Ver. 2.1.0.0
If you notice any problems or bugs, please let us know on the Pritto Prisoner Official Server on Discord.
We'll continue improving the game based on your feedback and support.
Thank you for your continued support of PRITTO PRISONER!
Source
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