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Steam News4 December 20214y ago

Update #7

Howdy Krogonians, The 7th patch of Primal Light is here! The game's engine has been updated to Godot v3.4 in an attempt to resolve a rare issue with less common controllers not being detected (fingers crossed).

Full notes

Full Primal Light update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
addedThe 7th patch of Primal Light is here! The game's engine has been updated to Godot v3.4 in an attempt to resolve a rare issue with less common controllers not being detected (fingers crossed). You can now disable vibrations from the Controller menu as well.
changedUnderlying engine updated to Godot v3.4
addedVibrations can now be disabled from the Controller menu

Howdy Krogonians,

The 7th patch of Primal Light is here! The game's engine has been updated to Godot v3.4 in an attempt to resolve a rare issue with less common controllers not being detected (fingers crossed). You can now disable vibrations from the Controller menu as well.

Changelog:

  1. Underlying engine updated to Godot v3.4

  2. Vibrations can now be disabled from the Controller menu

As always, please throw any feedback you have in the Bugs and Feedback threads of the Community Page, or in the Primal Light Discord.

Best, Shane

Source

Steam News / 4 December 2021

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