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Steam News19 March 20263mo ago

Update 0.097 – Pathfinding Rework & World Enhancements

Update 0.097 Fixes: Fixed missing skinning sound for settlers. Voice chat in multiplayer has been restored. Fixed leftover connectors after destroying palisades. Rain no longer makes the player wet inside caves.

In this update6

Full notes

Full Primage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes7 additions12 changes6 removals
  • UI and audio
  • Server
  • Fixes
  • Gameplay
  • Maps
  • Balance
fixedFixes:Fixed missing skinning sound for settlers.
fixedFixes:Voice chat in multiplayer has been restored.
fixedFixes:Fixed leftover connectors after destroying palisades.
removedFixes:Rain no longer makes the player wet inside caves.
removedFixes:Rain splash effects are no longer visible inside caves.
fixedFixes:Fixed incorrect generation of random settler quests.

Primage changes

fixedFixed missing skinning sound for settlers.
fixedVoice chat in multiplayer has been restored.
fixedFixed leftover connectors after destroying palisades.
removedRain no longer makes the player wet inside caves.
removedRain splash effects are no longer visible inside caves.

Update 0.097

Fixes:

  • Fixed missing skinning sound for settlers.

  • Voice chat in multiplayer has been restored.

  • Fixed leftover connectors after destroying palisades.

  • Rain no longer makes the player wet inside caves.

  • Rain splash effects are no longer visible inside caves.

  • Fixed incorrect generation of random settler quests.

  • You can now switch weapons while using the whetstone via the inventory icon.

  • Attacked animals now react better to threats.

  • Improved bird spawning.

  • Items carried by settlers to another map no longer disappear.

  • Komodo dragon movement is now more natural.

Changes:

  • Caves are now warmer and protect from low temperatures.

  • Increased chance of village generation.

  • New rhinoceros behavior: charges and knocks back.

  • Damage numbers are now larger.

  • Palisade hitbox reduced.

  • Palisades no longer damage units of the same faction.

  • Building plans now display required resources on hover.

  • Gate opening/closing animation is smoother.

  • Slight visual update to the map.

  • Updated map marker visuals.

  • Zoom no longer blurs the image.

  • Ability to shoot while crouching.

  • Increased number of storm days per year.

  • Storm rain is now more intense.

  • Improved quality of some ground textures.

  • Generated settlements can now have fortifications.

  • Wooden arrows can no longer penetrate crocodile hide.

Added:

  • New effect: knockback and knockdown caused by large animals.

  • Dynamic snow accumulation and melting in temperate biomes.

  • New pathfinding algorithm.

  • Headshots deal 2x damage (applies to arrows and thrown weapons).

  • Holding the drop button (1s) drops all carried items.

  • Arrows break upon hitting rocks.

  • Water edge effect.

  • Clicking a building while the settlement menu is open now shows its type and workstation bonus percentages.

  • Path creation mechanic using a hoe.

Other:

  • Various performance improvements, UI polish, and minor gameplay tweaks.

Next Updates:

  • Improving behaviors of certain animals.

  • Improving settlement generation for greater variety.

  • Expanding combat with more depth and variety.

  • Adding different combat tactics for enemies.

  • Adding automated crafting at workstations by settlers.

Source

Steam News / 19 March 2026

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