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Full notes
Full Price for Freedom: Gold and Sand update
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What changed
- Gameplay
- UI and audio
- Fixes
- Maps
Price for Freedom: Gold and Sand changes
Demo Build - 1.3
Gameplay:
Added tip to visit Aya's home
Aya has a small "home" on a rooftop in the slums, and most people were missing it.
Added tutorial popup for minigames
Spear fishing and Cooking
Grabbing plants & wood SFX added
Oinks and Squeals added for pigs
Distant noises for "threatening creatures
Content:
Nailah collectible added
BugFixes:
Aya and Tor'ko have death animations now
Fixed interaction bugs in Ogre camp
The "red line" on an anvil previous known issue
Improved Voice Over loading
This makes voice lines play snappier with less delay
Typos and bugs
Black Fur skull solved from previous known issue
Known Issues:
A few voice lines are missing integration/need another pass
Spear Thrust tool-tip does not unload
Dead entrance when exiting tunnels to the bottom left in the blackfur "chase" scene
This is at the cliff-side area where Aya is goaded towards the cliff. Going into the tunnels was opted out of and not written, but the tunnel was mistakenly left in. Proceed this quest to the cliff-side/ridge instead of entering the blackfur tunnels.
Valaska's Notes!
Aya has a small and modest house which we meant for people to find, but somewhere along the line we forgot to add the tip/inner thought that gave the player a choice of whether to go straight to their hunt or to her home to collect some goods.
Her modest little home had sparklies to indicate that it is a POI, and there is a collectible found there along with a little character building for Aya. I personally recommend against warping to the map and running there through the city, otherwise you might miss some other triggered events!
In terms of minigames, we have added some tooltip tutorials to help guide players on how they work and work continues into improvements! We have a few plans for combat.
I know everyone is busy with the amazing next-fest releases that are out there... but! If you have played the game and enjoyed the demo, please drop a review if you have the time, write in to the community with and feedback, positive or critical we would love to hear from you all!
Source
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