Update log
Full Pretend Cars Racing 2 update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Workshop
- Gameplay
- Fixes
- Performance
- UI and audio
The most awaited feature is here! The Track Creator and Steam Workshop support are now live and ready for you to dive into. You can now build the tracks you’ve always imagined with an editor designed to make creation fast and straightforward.
Once your masterpiece is ready, sharing it with the world is just one click away. Upload your creations directly to the Workshop, browse tracks made by other players, and instantly jump into community-made races from every corner of the globe. Challenge your friends with impossible layouts, recreate classic racing circuits, or simply experiment with wild ideas, its up to you!
This is only the beginning for the Track Creator. Think of this release as the foundation that will continue to evolve over time. Your feedback, suggestions, and creations will help shape its future, so don’t hesitate to share your thoughts while testing it out. We can’t wait to see the incredible tracks the community comes up with!
This update also includes these changes:
New GT car
New Hypercar car
Changed track order in GT Championship for better difficulty progression
- Montrealimproved track layout
- Watkins Glenfixed traffic not showing up
- Le Mansremoved possible shortcut
Animated "Last Lap" message (fits better when T1 is near the start line)
When P2 paused the game, a message was displayed even after unpausing the game
Changed FPS indicator position un GUI
Fixed UI icons not displaying correctly on Steamdeck
Added an additional message in the UI for rewinds
Avoided activating rewind after the race was finished
What comes next?
The next big update will bring custom championships, but expect some additional improvements along the way, like an increased grid size, which is almost done but requires some AI tweaks as things can get too chaotic in the first corners.
Source
