In this update2
Full notes
Full Premortal VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Gameplay
- Balance
- Fixes
Premortal VR changes
π New Features
Added UI and Player sound effects
Drastically improved build performance for many builds
Improved world loading
Food times and values have been balanced
Bow craft now shows after Tuskan gem placed
Added save/load for held items
Added notification on game save
HUD notifications improved
Removed stop movement on UI select for turning
Animals alive state is now being saved
Added quiver that can be attached to the bow for faster archery
Shovel digging has been made easier
Added archery target to practice shooting skills
Added sled that can be used to pull objects early in the game
Added cart that can be used to pull objects later in the game
Added quests
Movement speed is now reduced based on held items
Reed model has been reworked
Added fall damage
Added notification if player is already full and can't eat more
Character collider is now a lot slimmer which allows to go closer to tables
π₯ Bug Fixes
Fixed bug that caused the legs to disappear when unequipping leather pants
Fixed haptics not working after respawn
Removed trees near boss statues
Fixed drops from animals that clip in the ground
Fixed bug that caused the hurt SFX to continue playing after death
Double crouching now doesn't go below crouch level
Source
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