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Steam News1 August 20232y ago

v1.1.0: Official Release Steam and AppLab

πŸ†• New Features Added item spawn menu in creative mode Added quick slot on secondary button press (3 tools) Added shelf and removed chest Building material requirements have been reduced.

In this update2

Full notes

Full Premortal VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

18 fixes17 additions9 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Workshop
  • Fixes
addedπŸ†• New FeaturesAdded item spawn menu in creative mode
addedπŸ†• New FeaturesAdded quick slot on secondary button press (3 tools)
addedπŸ†• New FeaturesAdded shelf and removed chest
changedπŸ†• New FeaturesBuilding material requirements have been reduced. Breaking a build now returns all materials
addedπŸ†• New FeaturesAdded auto item place in build. If you're building a wooden floor and have small planks in your backpack, they will automatically go inside the build on place
changedπŸ†• New FeaturesReduced boar follow distance
Day and night cycle3060Day and night cycle increased, buff

Premortal VR changes

addedAdded item spawn menu in creative mode
addedAdded quick slot on secondary button press (3 tools)
addedAdded shelf and removed chest
changedBuilding material requirements have been reduced. Breaking a build now returns all materials
addedAdded auto item place in build. If you're building a wooden floor and have small planks in your backpack, they will automatically go inside the build on place

πŸ†• New Features

  • Added item spawn menu in creative mode

  • Added quick slot on secondary button press (3 tools)

  • Added shelf and removed chest

  • Building material requirements have been reduced. Breaking a build now returns all materials

  • Added auto item place in build. If you're building a wooden floor and have small planks in your backpack, they will automatically go inside the build on place

  • Reduced boar follow distance

  • Added sleep text next to bed sleep icon

  • Dagger sliding in crafts now consumed durability

  • Bow pulling now consumes stamina

  • Improved animal forward occlusion which will allow them to move better

  • Day and night cycle increased from 30 to 60 IRL minutes. Day is 40 and night is 20 minutes.

  • Cooked potato is now not plantable

  • Pouch containing dirt can now be used as dirt to terraform

  • Added light to campfire

  • Backpack item loading is now instant

  • Improved night and day lighting

  • Added ascension ground stone line to ascension island

  • Block range was changed slightly

  • Added wiki smelting

  • Tanning rack is now easier to use

  • Added display rack build

  • Added tool rack build

  • Added procedurally in the world

  • small shrine that lights the way

  • Added auto trigger checkbox to sawbuck

  • Improved sawbuck trigger detection

  • Improved bronze hammer hit detection

  • Added light to smelter

πŸ”₯ Bug Fixes

  • Fixed Tuskan plays boar death SFX

  • Fixed backpack store item SFX incorrect position

  • Fixed cloud ambiance audio

  • Fixed slider SFX

  • Fixed SFX playing on load

  • Fixed achievement SFX

  • Added dragon footstep SFX

  • Added portal passive SFX

  • Added crafting SFX

  • Hair and beard now load correctly

  • Fixed sand has square lines

  • Fixed pickaxe craft allows to grab pickaxe head before completion

  • Same type food but different state now don't stack in the same pouch (ex. raw meat doesn't combine in a pouch with cooked meat)

  • Fixed bug where boar death SFX would play on reload

  • Fixed bug where dead player could pick up items (spooky)

  • Fixed bug where sew could be canceled after completion to return the materials and keep the product (duplication)

  • Fixed floating items near spawn and other locations

  • Autosaving in Homestead disabled

  • Test and demo saves now don't show in selection

  • Fixed teal screen on start (shaders loading)

  • Fixed pouch and shelf items disappear when out of range load

  • Fixed player in air after dirt place near

Source

Steam News / 1 August 2023

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