Full notes
Full Premortal VR update
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What changed
- Balance
Premortal VR changes
🆕 New Functionality
Added icons to Handbook stats - Added tooltips to stats by suggestion of Lifeinsteps - Added Handbook and Backpack right hand grabbing poses - Removed break build binding from primary button on right hand (A on Quest 2). Can now only access from Handbook Builds menu - Added binding to primary button on left hand to open the Menu book since Valve Index doesn’t have a menu button like Quest 2 - When building, the later parts are now almost invisible to let the player focus on the current order and not try to build later parts (legs of a table before the top) - By suggestion of ChibiArcher I made the tooltip (the window that shows up when you go over a craft) not clip through the book - Left hand has been made equal to the right hand. Everything you can do with the right hand, you can now do with the left hand: interact with UI, pick up objects from a distance, build, break build, place dirt. - Reduced hand grab distance from 20 cm to 15 cm (the near grab not the distance grab) - Crouch eye now opens when the player is detected by animals and bosses - Added health bars to animals - Slight change in the stone dagger model - Added grab hand poses to all tools - Added inverted grab to all tools (can grab both ways, rogues rejoice!) - Consumed food removed floating point from timer and added minutes/seconds - Added jump sound effect - Disabled stamina hud by suggestion of JustFrosty - Disabled distance item placement for crafts - Arrow craft improved: slide is 60% easier; added indicator; reset craft on cancel; fixed white spots - Improved performance on standalone devices by a lot (Quest, Quest 2, Quest Pro) - Changed ocean shader a bit - Added virtual keyboard. You can now name your characters and worlds the way you want and play the same seed as your friend - Optimized the Homestead - Added panting sound effect when under 20% stamina
🔥 Bug Fixes
Fixed hand offsets - When let go of object it now correctly goes into the world (it was attached to the backpack before) - Backpack items now drop on death spot not where you last opened the backpack - When picking item from backpack if another item is near, it gets picked up too but scale stays the same - Pocket slots now only store tools and not items - Improved Handbook, Backpack and pocket slots interaction - Fixed bug where the player couldn’t put items in the backpack after it was released from the right hand - Fixed bug where picking items without distance grab caused items to be stuck in the air and move weird - Fixed a bug where the damage canvas was interactable - Bone shovel can now dig - Removed a fun bug where the player could use a shovel to fly around - Removed loading screen artifacts - Fixed bug where player’s HP is exactly 0 but player doesn’t die, and consequent errors
Source
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