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Steam News9 October 20205y ago

Modular ship updates, QoL UI updates and bug fixes | Demo update 0.12.6

Hey folks, a small update here to clean up some loose ends with the demo version. Content A handful of new sprites for modular ships, a few of these combos felt "small" to me so I wanted them to be a bit more imposing.

In this update3

Full notes

Full Power of Ten - Demo update

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Repeated intro

Hey folks, a small update here to clean up some loose ends with the demo version.

What changed

2 fixes1 addition0 changes2 removals
  • Gameplay
  • Performance
  • Fixes
addedContentA handful of new sprites for modular ships, a few of these combos felt "small" to me so I wanted them to be a bit more imposing. I also cleaned up a few who's art style didn't quite fit with the rest.
removedBug fixes:You can no longer warp to the gate you are currently at, which would disabled the gate and waste your time.
fixedBug fixes:Fixed some bugs with saving and the system creation (Game would crash when entering the travel pod).
removedBug fixes:Buff stations and warp gates should no longer spawn on top of each other which caused the player to lose control if they interacted with one.
fixedBug fixes:Fixed broken the "Demo Completed" message and added some additional calls to action here.

Power of Ten - Demo changes

addedA handful of new sprites for modular ships, a few of these combos felt "small" to me so I wanted them to be a bit more imposing. I also cleaned up a few who's art style didn't quite fit with the rest.
removedYou can no longer warp to the gate you are currently at, which would disabled the gate and waste your time.
fixedFixed some bugs with saving and the system creation (Game would crash when entering the travel pod).
removedBuff stations and warp gates should no longer spawn on top of each other which caused the player to lose control if they interacted with one.
fixedFixed broken the "Demo Completed" message and added some additional calls to action here.

Content

  • A handful of new sprites for modular ships, a few of these combos felt "small" to me so I wanted them to be a bit more imposing. I also cleaned up a few who's art style didn't quite fit with the rest.

  • Mines behave differently now. When activated they will pulse and then trigger after a short time. This gives some opportunity smart play to factor into mine fights.

Quality of Life

  • Warp gates have a better indication of where you are going to be traveling to.

Bug fixes:

  • You can no longer warp to the gate you are currently at, which would disabled the gate and waste your time.

  • Fixed some bugs with saving and the system creation (Game would crash when entering the travel pod).

  • Buff stations and warp gates should no longer spawn on top of each other which caused the player to lose control if they interacted with one.

  • Fixed broken the "Demo Completed" message and added some additional calls to action here.

Source

Steam News / 9 October 2020

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