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Steam News19 May 20261mo ago

0.6.0-Build 131 Patch Notes

New Features Smart Fill is back in the Card Builder. You can now have the game fill required card slots with valid fights while respecting fighter requests Improvements The schedule now shows the full 30-week booking ho

Full notes

Full Pound for Pound update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes4 additions4 changes2 removals
  • Gameplay
  • Events
  • Balance
  • Fixes
  • UI and audio
addedNew Features
addedSmart Fill is back in the Card Builder. You can now have the game fill required card slots with valid fights while respecting fighter requests
changedImprovements
changedThe schedule now shows the full 30-week booking horizon, giving you a longer view of upcoming events instead of only the next 12 weeks.
removedAttendance and venue projections now better account for same-week competition, and near-sellouts no longer display as guaranteed sellouts.
removedSmall event prestige expectations have been rebalanced so simply meeting expectations no longer grants free prestige, while standout small events can still grow your promotion.

New Features

  • Smart Fill is back in the Card Builder. You can now have the game fill required card slots with valid fights while respecting fighter requests

Improvements

  • The schedule now shows the full 30-week booking horizon, giving you a longer view of upcoming events instead of only the next 12 weeks.

  • Fighter generation now uses more realistic gender-aware surnames, including better handling for cultures with masculine and feminine surname forms.

  • Fighter negotiation feedback in the Card Builder is clearer and more actionable, with better objection categories, smarter counteroffer behavior, and visible active promises in fighter rows.

  • Attendance and venue projections now better account for same-week competition, and near-sellouts no longer display as guaranteed sellouts.

  • Small event prestige expectations have been rebalanced so simply meeting expectations no longer grants free prestige, while standout small events can still grow your promotion.

  • Free agent booking restrictions are clearer in the Bout Editor, with specific reasons shown when a free agent cannot be used in a main event, co-main, or main card slot.

  • Key management screens should load faster, including the Card Builder, Bout Editor, venue selection modal, and free agents screen.

  • Scroll behavior has been improved across event results, news, matchmaking, signing, personnel, weekly recap, and other long screens.

  • The exclusive contract modal now has a more usable layout, especially on smaller screens or when content needs to scroll.

  • 5000+ images have been added to the P4P Base Pack

Bug Fixes

  • Fixed an issue where discounted small events could end up with invalid negative costs.

  • Fixed champion callouts so booking the correct title defense now satisfies the request instead of creating contradictory objections.

  • Fixed several illogical fighter requests, including champions asking for title-path fights, booked fighters asking for new fights, and ranked fighters making stale downward callouts.

  • Fixed stale revenge requests so fighters stop asking for rematches after they have already avenged the loss, waited too long, or had too many fights afterward.

  • Fixed title-shot requests so they are only satisfied when the requesting fighter is actually booked in the title fight.

  • Fixed stale title-shot and title-path requests lingering after a fighter becomes champion.

  • Fixed generated fighters sometimes having incorrect wrestling tendencies that could distort fight behavior.

  • Fixed rankings and free agency lists so injured and retired fighters are filtered more consistently.

  • Fixed duplicate active fighter portrait assignments after loading saves while preserving retired fighter portraits.

  • Fixed the free agent signing button not properly reflecting whether you can afford a signing.

  • Fixed bout insight grade display issues.

  • Fixed venue fill projections rounding near-sellouts up to 100%.

Source

Steam News / 19 May 2026

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