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Steam News9 May 20261mo ago

Small Fixes

New Features - Fighters can now make more specific opponent demands based on title-path opportunities or revenge.

Full notes

Full Pound for Pound update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Events
  • UI and audio
addedNew Features - Fighters can now make more specific opponent demands based on title-path opportunities or revenge. These motives also influence whether a fighter is more willing to accept a bout even when they have not formally demanded it.
addedImprovements - Autosaves now happen more smoothly in the background, reducing interruptions during normal play. - Fight weeks and new-game generation should feel more responsive thanks to faster event simulation, matchmaking, rankings, and scheduling work. - The matchmaking board now shows blocked commitments as review items with clear reasons instead of hiding them. - Free agency updates after signings and bidding wars should feel smoother, with less list jumping and fewer unnecessary refreshes. - Champion title-defense reactions are more nuanced. Champions are less likely to hard-refuse questionable challengers outright, and title-defense feedback now better explains legitimacy and risk/reward concerns. - Free agency division filters now only show weight classes your promotion actually supports, avoiding empty filter results for narrower or single-gender promotions.
changedBug Fixes - Rankings and roster division filters now respect enabled divisions more consistently and keep the selected division valid when switching scope. - Booking-related milestones now appear at the right time after card finalization, while signing milestones stay tied to signing flows. - Promised title-shot requests now stay active after a fighter wins the qualifying bout, instead of being cleared too early. - Fixed cases where milestone celebrations could appear from unrelated actions. - Startup promotions no longer show misleading prestige feedback, while still showing attendance and venue context. - Fixed fighter image and poster fallbacks so missing or legacy images resolve more reliably. - Fixed country flag icons importing at the wrong scale. - Fixed skill tree glow animations continuing after the UI element is closed. - Champion callouts, revenge requests, and immediate rematch obligations now route more consistently into proper title-fight bookings when a champion is involved. - Immediate rematch promises are now honored more reliably after title fights. - Fighters who lose a conditional title-shot promise are no longer shown as if the promotion broke its word. - Editing or rescheduling the same bout no longer stacks extra relationship effects, placement sentiment, or title-shot memories. - Purse sweeteners are no longer charged when a bout is merely confirmed. PC are now only spent once the card is successfully scheduled or updated. - Interview and callout language has been updated to read correctly across men’s and women’s divisions. - Event rating grades now display with proper colors and descriptions across the full grading range. - Removed Smart Fill and Suggest Matchup as these bypass fighter negotiations.

New Features - Fighters can now make more specific opponent demands based on title-path opportunities or revenge. These motives also influence whether a fighter is more willing to accept a bout even when they have not formally demanded it.

Improvements - Autosaves now happen more smoothly in the background, reducing interruptions during normal play. - Fight weeks and new-game generation should feel more responsive thanks to faster event simulation, matchmaking, rankings, and scheduling work. - The matchmaking board now shows blocked commitments as review items with clear reasons instead of hiding them. - Free agency updates after signings and bidding wars should feel smoother, with less list jumping and fewer unnecessary refreshes. - Champion title-defense reactions are more nuanced. Champions are less likely to hard-refuse questionable challengers outright, and title-defense feedback now better explains legitimacy and risk/reward concerns. - Free agency division filters now only show weight classes your promotion actually supports, avoiding empty filter results for narrower or single-gender promotions.

Bug Fixes - Rankings and roster division filters now respect enabled divisions more consistently and keep the selected division valid when switching scope. - Booking-related milestones now appear at the right time after card finalization, while signing milestones stay tied to signing flows. - Promised title-shot requests now stay active after a fighter wins the qualifying bout, instead of being cleared too early. - Fixed cases where milestone celebrations could appear from unrelated actions. - Startup promotions no longer show misleading prestige feedback, while still showing attendance and venue context. - Fixed fighter image and poster fallbacks so missing or legacy images resolve more reliably. - Fixed country flag icons importing at the wrong scale. - Fixed skill tree glow animations continuing after the UI element is closed. - Champion callouts, revenge requests, and immediate rematch obligations now route more consistently into proper title-fight bookings when a champion is involved. - Immediate rematch promises are now honored more reliably after title fights. - Fighters who lose a conditional title-shot promise are no longer shown as if the promotion broke its word. - Editing or rescheduling the same bout no longer stacks extra relationship effects, placement sentiment, or title-shot memories. - Purse sweeteners are no longer charged when a bout is merely confirmed. PC are now only spent once the card is successfully scheduled or updated. - Interview and callout language has been updated to read correctly across men’s and women’s divisions. - Event rating grades now display with proper colors and descriptions across the full grading range. - Removed Smart Fill and Suggest Matchup as these bypass fighter negotiations.

Source

Steam News / 9 May 2026

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