Full notes
Full Pound for Pound update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Fixes
Pound for Pound changes
New Features
Bout negotiations now include offer packages, giving you clearer ways to improve a fighter’s interest in accepting a matchup.
Improvements
Smart Fill is faster and now fills unlocked prelim slots, making card building smoother when you want help rounding out an event.
Fight outcomes have been tuned for a more realistic mix of decisions, submissions, knockouts, and TKOs.
Fighter grades, scouting readouts, and skill balance have been recalibrated so matchup strengths and weaknesses are easier to read and matter more consistently.
Fight commentary and fight viewer text now better reflect the actual action, including fatigue, recovery, ground positions, knockdowns, round timing, and finish descriptions.
Event prestige rewards and outcome displays have been tuned so event results are easier to understand.
Save selection scrolling has been improved for players with longer save lists.
Post-fight interview rematch demands are now more selective, so fighters should call for rematches in more appropriate situations.
Bug Fixes
Fixed free-agent bouts appearing incorrectly on the matchmaking board.
Fixed draft bout selections being lost after refreshing re-signing information.
Fixed champion callout negotiations showing the wrong reaction in some cases.
Fixed fight finish times displaying incorrectly in quick view.
Fixed event size attendance demand calculations.
Fixed draft bout previews causing unintended side effects while building a card.
Source
Changelog.gg summarizes and formats this update. How we read updates.
