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Steam News3 March 20179y ago

PostCollapse 1.06 update

Postcollapse update 1.06 is now available. This content update adds some major new features wished by the community: You can now choose between two game modes: Standard and Hardcore.

Full notes

Full PostCollapse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions1 change1 removal
  • Gameplay
  • Compatibility
  • Balance
  • UI and audio
addedPostcollapse update 1.06 is now available. This content update adds some major new features wished by the community:
addedYou can now choose between two game modes: Standard and Hardcore. Standard is how the game worked until now. In the new Hardcore mode, everything runs a bit slower: Days last longer, injuries are more serious, winters are harder and similar. This mode is for players which have more time to play than casual players, and want to spend more time in the game. The mode is beta, values in this mode are already roughly balanced, but feedback is still much appreciated!
addedThere is now a new type of building to explore: Churches are now scattered accross the country and cities.
removedThe houses are no longer only filled with rectangular cupboards but more interesting furniture like kitchens, lockers, sofas, etc.
addedThe game now has fall damage: When you climb onto the roof of a building and jump down, you will likely injure yourself now.
changedImproved the textures of some of the walls of the buildings in the game (see image above)

Postcollapse update 1.06 is now available. This content update adds some major new features wished by the community:

  • You can now choose between two game modesStandard and Hardcore. Standard is how the game worked until now. In the new Hardcore mode, everything runs a bit slower: Days last longer, injuries are more serious, winters are harder and similar. This mode is for players which have more time to play than casual players, and want to spend more time in the game. The mode is beta, values in this mode are already roughly balanced, but feedback is still much appreciated!
  • There is now a new type of building to explore: Churches are now scattered accross the country and cities.

  • The houses are no longer only filled with rectangular cupboards but more interesting furniture like kitchens, lockers, sofas, etc.

  • The game now has fall damage: When you climb onto the roof of a building and jump down, you will likely injure yourself now.

  • Some of the windows in the houses are now filled with broken glass

  • Improved the textures of some of the walls of the buildings in the game (see image above)

  • The game is now a bit brighter since it looked too dark on some systems

  • You need now a lot less water for surviving the winter (about half)

  • There is now a new music track (created by Johannes C. Meffert) which plays when an animal is attacking.

Hope you'll like this, feedback is welcome as always!

Source

Steam News / 3 March 2017

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