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Steam News12 January 20188y ago

PostCollapse 1.16: End of Early Access

Postcollapse update 1.16 is now available. This update takes the game out of "Early Access".

Full notes

Full PostCollapse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Performance
  • Fixes
addedPostcollapse update 1.16 is now available. This update takes the game out of "Early Access". After more than 15 early access updates and a lot of constructive feedback from the players, PostCollapse has changed significantly since the first release on Steam. See this screenshot comparison for example: The left shows the first released version of PostCollapse, and the right one how it looks now: The world is much more detailled, has better graphics and much more content. The game has evolved quite a lot during the early access phase. The game now has reached a state where it feels like how it was supposed to be: You get the right feeling of solitude, and that you are alone and have to work for your survival. Also, although everything is still 100% procedurally generated, it doesn't feel that much articifial anymore, thanks to the feedback of all the players. The major features introduced in the Early Access where the following:
changedThe possibility to create own buildings
changedMuch improved graphics
changedImproved sound track
changedMinimap and zoomable map
addedIn addition to this update removing all the early access warnings and similar, also a few game play changes are introduced:

PostCollapse changes

addedPostcollapse update 1.16 is now available. This update takes the game out of "Early Access". After more than 15 early access updates and a lot of constructive feedback from the players, PostCollapse has changed significantly since the first release on Steam. See this screenshot comparison for example: The left shows the first released version of PostCollapse, and the right one how it looks now: The world is much more detailled, has better graphics and much more content. The game has evolved quite a lot during the early access phase. The game now has reached a state where it feels like how it was supposed to be: You get the right feeling of solitude, and that you are alone and have to work for your survival. Also, although everything is still 100% procedurally generated, it doesn't feel that much articifial anymore, thanks to the feedback of all the players. The major features introduced in the Early Access where the following:
changedThe possibility to create own buildings
changedMuch improved graphics
changedImproved sound track
changedMinimap and zoomable map

Postcollapse update 1.16 is now available. This update takes the game out of "Early Access". After more than 15 early access updates and a lot of constructive feedback from the players, PostCollapse has changed significantly since the first release on Steam. See this screenshot comparison for example: The left shows the first released version of PostCollapse, and the right one how it looks now: The world is much more detailled, has better graphics and much more content. The game has evolved quite a lot during the early access phase. The game now has reached a state where it feels like how it was supposed to be: You get the right feeling of solitude, and that you are alone and have to work for your survival. Also, although everything is still 100% procedurally generated, it doesn't feel that much articifial anymore, thanks to the feedback of all the players. The major features introduced in the Early Access where the following:

  • A 'minecraft' mode which enables you to modify every building in the world

  • The possibility to create own buildings

  • Radiation zones

  • A 'hardcore' mode

  • The possibility to create fences and cupboards

  • Realtime shadows

  • Steam Trading cards

  • Much improved graphics

  • More types of animals

  • Tons and tons of gamplay tweaks

  • Translations for Spanish, Russian and German

  • Improved sound track

  • Minimap and zoomable map

  • and much more

In addition to this update removing all the early access warnings and similar, also a few game play changes are introduced:

  • The Fishing rod doesn't break that often anymore

  • Fixed stability problems which appeared on some systems after the Windows Creators Update was installed on them

  • The finding probability of various items have been adjusted a bit

  • Fixed a translation bug in russian

  • Improved placement of containers for some special cases

  • Performance improvements for terrain rendering

Note that this isn't the end, and the game will still be updated regularily, of course. Thanks to all the players who have brought the game with their feedback as far as it is now. Further constructive feedback is of course still welcome!

Source

Steam News / 12 January 2018

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