HomeGamesUpdatesPricingMethodology
Steam News10 July 20187y ago

PostCollapse 1.17 update

Postcollapse update 1.17 is now available. This update adds a few graphics and performance improvements, and bug fixes.

Full notes

Full PostCollapse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions2 changes0 removals
  • Gameplay
  • Performance
  • Fixes
addedPostcollapse update 1.17 is now available.
addedThis update adds a few graphics and performance improvements, and bug fixes. Here are the details:
changedBloom The game now uses a Bloom effect to render the world, making it look quite a bit nicer. You can disable this effect in the settings dialog. This screenshot shows the game with and without the effect: It's subtle, but improves the graphics quite a bit.
changedPerformance improvements Performance of the prodedural world generation has been improved a bit, resulting in faster loading times.
fixedFixed a problem causing the game to stutter when switching between windowed and fullscreen mode sometimes.
fixedFixed a few problems in the translation

Postcollapse update 1.17 is now available.

This update adds a few graphics and performance improvements, and bug fixes. Here are the details:

  • Bloom The game now uses a Bloom effect to render the world, making it look quite a bit nicer. You can disable this effect in the settings dialog. This screenshot shows the game with and without the effect:

    It's subtle, but improves the graphics quite a bit.

  • Performance improvements Performance of the prodedural world generation has been improved a bit, resulting in faster loading times.

  • Fixed a problem causing the game to stutter when switching between windowed and fullscreen mode sometimes.

  • Fixed a few problems in the translation

Hope you'll like this, feedback is welcome as always!

Source

Steam News / 10 July 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.