Full notes
Full PostCollapse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Postcollapse update 1.17 is now available.
This update adds a few graphics and performance improvements, and bug fixes. Here are the details:
Bloom The game now uses a Bloom effect to render the world, making it look quite a bit nicer. You can disable this effect in the settings dialog. This screenshot shows the game with and without the effect:
It's subtle, but improves the graphics quite a bit.
Performance improvements Performance of the prodedural world generation has been improved a bit, resulting in faster loading times.
Fixed a problem causing the game to stutter when switching between windowed and fullscreen mode sometimes.
Fixed a few problems in the translation
Hope you'll like this, feedback is welcome as always!
Source
Changelog.gg summarizes and formats this update. How we read updates.
