What changed
1 fix5 additions0 changes0 removals
addedπ₯ PostApo β Alpha Update 0.2.3 | Conquer the Darkness with Light! π₯ π’ Survivors, a new update is here! This update enhances your fight against mutants and introduces key survival mechanics that will shape the future of the game!
fixedπ§ Fixes and Improvements: β Fixed the issue where "Guard Patrol" text was visible across the entire map β no more screen clutter!
addedπ‘ New Key Feature β Central Generator with UV Lamp! β
New defensive system β UV generators are now deployed in strategic locations across the Zone where mutant threats are highest. β
Protection against mutants β Youβll find these generators near the air purifier and other critical survival points. β
UV Light Stuns Mutants! β’ When a mutant is hit by UV light, it gets stunned for about 2 seconds. β’ It visually starts to decay, adding an immersive effect to the combat system!
addedβ½ New Resource: FUEL! β Fuel is now a collectible resource! β’ Can be found in abandoned vehicles scattered throughout the Zone. β Future uses of fuel: β’ Currently used to power UV generators. β’ In future updates, it will be used for crafting, weapon production, and upcoming vehicles!
addedπ Whatβs Next? πΉ Expanded fuel functionality β It will be an essential part of crafting and survival mechanics. πΉ Vehicles are coming! β The first drivable vehicles will be introduced in future updates. πΉ More mutant reactions to light β We are working on additional fear and avoidance mechanics for mutants!
addedπ The Zone remains deadly, but with new technology, survivors finally have a fighting chance! π’ Let us know what you think about UV generators and what features youβd like to see next! Thank you for your support, and stay alive in the Zone! π π₯
PostApo changes
addedπ₯ PostApo β Alpha Update 0.2.3 | Conquer the Darkness with Light! π₯ π’ Survivors, a new update is here! This update enhances your fight against mutants and introduces key survival mechanics that will shape the future of the game!
fixedπ§ Fixes and Improvements: β Fixed the issue where "Guard Patrol" text was visible across the entire map β no more screen clutter!
addedπ‘ New Key Feature β Central Generator with UV Lamp! β
New defensive system β UV generators are now deployed in strategic locations across the Zone where mutant threats are highest. β
Protection against mutants β Youβll find these generators near the air purifier and other critical survival points. β
UV Light Stuns Mutants! β’ When a mutant is hit by UV light, it gets stunned for about 2 seconds. β’ It visually starts to decay, adding an immersive effect to the combat system!
addedβ½ New Resource: FUEL! β Fuel is now a collectible resource! β’ Can be found in abandoned vehicles scattered throughout the Zone. β Future uses of fuel: β’ Currently used to power UV generators. β’ In future updates, it will be used for crafting, weapon production, and upcoming vehicles!
addedπ Whatβs Next? πΉ Expanded fuel functionality β It will be an essential part of crafting and survival mechanics. πΉ Vehicles are coming! β The first drivable vehicles will be introduced in future updates. πΉ More mutant reactions to light β We are working on additional fear and avoidance mechanics for mutants!
π₯ PostApo β Alpha Update 0.2.3 | Conquer the Darkness with Light! π₯ π’ Survivors, a new update is here! This update enhances your fight against mutants and introduces key survival mechanics that will shape the future of the game!
π§ Fixes and Improvements: β Fixed the issue where "Guard Patrol" text was visible across the entire map β no more screen clutter!
π‘ New Key Feature β Central Generator with UV Lamp! β
New defensive system β UV generators are now deployed in strategic locations across the Zone where mutant threats are highest. β
Protection against mutants β Youβll find these generators near the air purifier and other critical survival points. β
UV Light Stuns Mutants! β’ When a mutant is hit by UV light, it gets stunned for about 2 seconds. β’ It visually starts to decay, adding an immersive effect to the combat system!
β½ New Resource: FUEL! β Fuel is now a collectible resource! β’ Can be found in abandoned vehicles scattered throughout the Zone. β Future uses of fuel: β’ Currently used to power UV generators. β’ In future updates, it will be used for crafting, weapon production, and upcoming vehicles!
π Whatβs Next? πΉ Expanded fuel functionality β It will be an essential part of crafting and survival mechanics. πΉ Vehicles are coming! β The first drivable vehicles will be introduced in future updates. πΉ More mutant reactions to light β We are working on additional fear and avoidance mechanics for mutants!
π The Zone remains deadly, but with new technology, survivors finally have a fighting chance! π’ Let us know what you think about UV generators and what features youβd like to see next! Thank you for your support, and stay alive in the Zone! π π₯