Full notes
Full Possessor(s) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Security
- Balance
- UI and audio
Possessor(s) Post Release Patch 3 - November 21, 2025
Gameplay
Potential fix for the issue where players could get stuck on the loading screen when starting a new game
This one was very hard to reproduce and verify. If you are still experiencing this issue, please report it to our Discord bug submission channel. Any assistance is appreciated!
Fixed a few out-of-bounds issues in the Streets
Fixed triggering the Benchwarmer boss fight by using Wall Run from the room below it
Fixed a few lingering Interact prompts that would bring Luca out of bounds
Fixed a lingering Interact prompt in the Salvager boss fight arena
Fixed an inaccessible room in Sunken City
A ladder was supposed to be flagged as always activated, but it was not. We did enjoy seeing all your very creative ways to access it, though!! Good jorbs.
Added a checkpoint before the Nightmare boss fight in the Campus
Fixed a little freebie item from a Vendor
Fixed a dupe exploit for a Super Gem
Economy: bumped up enemy Chroma drops, dropped costs of some items in Vendor shops
Investigating if Cheekers could pick up some of Beverly’s work and provide health/flasks upgrade for the early game (no promises on this one! It is a hard one to pull off!)
Visual
Removed the decorative lobsters in the Aquarium as they were confusing (oops)
Combat
Many fixes went in for the Benchwarmer fight
Can no longer whip Cone Hulk when it's hidden (spoilers!!)
Fixed an exploit for the final boss fight
Fixed the infinite parry exploit with Coach Fredrick
This was a very fun one, though, so we kept some part of it in aha
UI
We are investigating adding which Key is required while hovering on a Locked Door icon on the map
Source
Changelog.gg summarizes and formats this update. How we read updates.
