What changed
0 fixes3 additions0 changes0 removals
addedHi everyone! The v1.0.7 patch is out: - Change winning conditions of Librarian from collecting all artifacts to collecting only 6 - Increase artifact spawn - Increase coin/scrap spawn on ships - Decrease health of bugs - Increase frequency of knowledge in report rewards - Balance Scrap (lower cost) and Antibug (lower amount of resources produced) conversion - Add a bit more explanation in tutorial - Fix Captain of damaged ship and the tutorial ship having a hammer - Fix Morale not affected by events - Fix flag with transparency - Fix artifact estimation costing 1 coin instead of 4 knowledge - Fix Fishing technologies (coastal fishing and deep fishing) effects (were not working) - Fix upgrades in Recycling center requiring Antibug Production
addedIn the previous patchs (.4 and .5): - Fix new achievements - Fix boxes location on a specific boat type - Improve captain spawn location - Fix Captain having a hammer - Fix cost of Recycling Center, Boiler House and Expedition Camp - Balance upgrade cost of the 3 buildings above - Improve hammer location for builder - Fix mission more than 110 people not checked on Peaceful City - Balance Morale a bit - Fix killing bug re init chance of infection - Fix Clear Area upgrade text explaing how to have it - Fix Inspection report title when ship is safe (from "fire" to "safe") - Fix rotten food icon shown when 0 food (in some conditions)
addedIn the next patch, the main things I plan to fix are: - Fix strikes - Fix the resources' tooltip disappearing each new day in HUD - Balance death spiral when having low Morale - Fix Technology ship not spawning anymore even if not all technologies haven't been unlocked - Fix events not pausing the game when clicking on the moment the event spawn - Balance things - and a lot more
Portobugia changes
addedHi everyone! The v1.0.7 patch is out: - Change winning conditions of Librarian from collecting all artifacts to collecting only 6 - Increase artifact spawn - Increase coin/scrap spawn on ships - Decrease health of bugs - Increase frequency of knowledge in report rewards - Balance Scrap (lower cost) and Antibug (lower amount of resources produced) conversion - Add a bit more explanation in tutorial - Fix Captain of damaged ship and the tutorial ship having a hammer - Fix Morale not affected by events - Fix flag with transparency - Fix artifact estimation costing 1 coin instead of 4 knowledge - Fix Fishing technologies (coastal fishing and deep fishing) effects (were not working) - Fix upgrades in Recycling center requiring Antibug Production
addedIn the previous patchs (.4 and .5): - Fix new achievements - Fix boxes location on a specific boat type - Improve captain spawn location - Fix Captain having a hammer - Fix cost of Recycling Center, Boiler House and Expedition Camp - Balance upgrade cost of the 3 buildings above - Improve hammer location for builder - Fix mission more than 110 people not checked on Peaceful City - Balance Morale a bit - Fix killing bug re init chance of infection - Fix Clear Area upgrade text explaing how to have it - Fix Inspection report title when ship is safe (from "fire" to "safe") - Fix rotten food icon shown when 0 food (in some conditions)
addedIn the next patch, the main things I plan to fix are: - Fix strikes - Fix the resources' tooltip disappearing each new day in HUD - Balance death spiral when having low Morale - Fix Technology ship not spawning anymore even if not all technologies haven't been unlocked - Fix events not pausing the game when clicking on the moment the event spawn - Balance things - and a lot more
Hi everyone! The v1.0.7 patch is out: - Change winning conditions of Librarian from collecting all artifacts to collecting only 6 - Increase artifact spawn - Increase coin/scrap spawn on ships - Decrease health of bugs - Increase frequency of knowledge in report rewards - Balance Scrap (lower cost) and Antibug (lower amount of resources produced) conversion - Add a bit more explanation in tutorial - Fix Captain of damaged ship and the tutorial ship having a hammer - Fix Morale not affected by events - Fix flag with transparency - Fix artifact estimation costing 1 coin instead of 4 knowledge - Fix Fishing technologies (coastal fishing and deep fishing) effects (were not working) - Fix upgrades in Recycling center requiring Antibug Production
In the previous patchs (.4 and .5):
- Fix new achievements
- Fix boxes location on a specific boat type
- Improve captain spawn location
- Fix Captain having a hammer
Fix cost of Recycling Center, Boiler House and Expedition Camp - Balance upgrade cost of the 3 buildings above - Improve hammer location for builder - Fix mission more than 110 people not checked on Peaceful City - Balance Morale a bit - Fix killing bug re init chance of infection - Fix Clear Area upgrade text explaing how to have it - Fix Inspection report title when ship is safe (from "fire" to "safe") - Fix rotten food icon shown when 0 food (in some conditions)
In the next patch, the main things I plan to fix are: - Fix strikes - Fix the resources' tooltip disappearing each new day in HUD - Balance death spiral when having low Morale - Fix Technology ship not spawning anymore even if not all technologies haven't been unlocked - Fix events not pausing the game when clicking on the moment the event spawn - Balance things - and a lot more
if you have any suggestion on balancing, QoL and bugs, you can write a message under this post!
That's all for today, Thank you for your support! Have a great day!