Full notes
Full Portobugia update
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What changed
- Gameplay
- Events
- Fixes
- Balance
Portobugia changes
Hi everyone,
It has been a little while since my last post!
I wanted to thank you all because we reached 5,000 copies sold in the last month! We are selling around one copy each day now. Five years ago, I would never have imagined reaching 5,000 copies — not even 1,000! So I'm very grateful to everyone who bought the game.
I also never thought we would reach 50 reviews, yet we have been sitting at 76 reviews for a few months now. It would be awesome to reach 100 reviews. I know it's a big gap, but reaching 80 would already make my day!
Since Christmas, I have published a few updates based on your feedback. Here are the changes made:
Added tips on the loading screen to help beginners and explain specific features (for some scenarios)
Slightly updated the probabilities for ship infection and right/wrong flags, numbers, and names
Tsar Architect event now upgrades the building if it is already constructed
Updated texts in the settings
Fixed a bug where worker efficiency in Storage at 0% removed all port food and goods
Fixed Worker Training policy
Fixed a bug with the Dock Size upgrade not working as intended
Fixed Auto Report upgrade
Fixed Flood event
Fixed collisions for floating objects in the Siberia scenario
That's all for today.
As mentioned before, we are working on a new project, so don't expect any big updates. However, you can still report bugs and balance issues!
Have a great day!
Source
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