Full notes
Full Portal Dungeon: Goblin Escape update
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What changed
- Fixes
- Balance
- Gameplay
Portal Dungeon: Goblin Escape changes
fixed that it was unable (until restart of the game) for clients to join a previous session if they just exit to menu and try to join
fixed that if you get an invite when the game wasn't launched you couldn't join. Now joining will be performed after the start cutscene
fixed that clients could see damage on opened chests
number of enemies in portal 2 were slightly increased
two webs that were just decorations in portal 2 now can be destroyed
fixed the landscape in portal 3 that was a little bit "alive" due to LODs
Source
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