Full notes
Full Portal Dungeon: Goblin Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Balance
Portal Dungeon: Goblin Escape changes
now hide HUD option is fires only to the gameplay and not all the hud
fixed visual bug that next portal was not highlighted if you died on previous portal and then completed it
fixed enemies sound sometimes didn't load from save
fixed postprocess in treasure room in portal 15
fixed that the chest after Spider boss could spawned in wrong place
fixed the key in portal 7 that was half in the ground
adjusted the amount of repeated tiles in portal 9
rebalanced high-level portals enemies
other minor improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
