Full notes
Full Portal Dungeon: Goblin Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Portal Dungeon: Goblin Escape changes
fixed holes on portal 1
fixed items in the air in portal 6
fixed that some items from portal 4 wasn't unloaded after returning to the Main Hall and could be seen and destroyed on other portals
fixed visual noise in trees of the Dark Forest (portals 5-7) due to last LODs
fixed enemy type for leech (didn't affect gameplay only visuals)
added new challenges types (clear specific portal, destroy specific item and enemy)
adjusted AI of Juggernauts (portals 14-15) and spiders
now if you die when returned to the main hall your health will be half from maximum instead of full
reduced build size on 300Mb
Source
Changelog.gg summarizes and formats this update. How we read updates.
