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Steam News1 June 20261mo ago

Progress update: New powerups, cue parts, dynamic camera system

Hail Voidhunters! Let’s dive in straight into the updates: New powerups We’ve been adding new powerups to make things more fun and eye-catching.

Full notes

Full Pool of Madness update

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What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
addedNew powerupsWe’ve been adding new powerups to make things more fun and eye-catching.
addedNew powerupsOur favourites include new gun-related upgrades, like the one allowing you to pull in obstacles such as fish and candles and shoot them out, e.g. to pocket balls with their help, or to get the hindrances out of the way.
changedNew powerupsPulling a fish into the gun and shooting it out into a circular saw. If you have the chain reaction powerup as well, the synergy will result in the fish chain-exploding and clearing your table.
addedNew powerupsHere's another new one - Unholy Surge working for black balls:
changedNew powerupsPreviously this powerup only worked for green balls. Now it's also possible to create Unholy Surge for black balls in phases where your goal is to pocket them.
addedNew cue parts and skillsAnother area getting updates are the cue parts. Without further ado, here’s the teleport skill, adding a new a strategic layer by allowing you to switch the white ball with another ball on the table.

Pool of Madness changes

addedWe’ve been adding new powerups to make things more fun and eye-catching.
addedOur favourites include new gun-related upgrades, like the one allowing you to pull in obstacles such as fish and candles and shoot them out, e.g. to pocket balls with their help, or to get the hindrances out of the way.
changedPulling a fish into the gun and shooting it out into a circular saw. If you have the chain reaction powerup as well, the synergy will result in the fish chain-exploding and clearing your table.
addedHere's another new one - Unholy Surge working for black balls:
changedPreviously this powerup only worked for green balls. Now it's also possible to create Unholy Surge for black balls in phases where your goal is to pocket them.

Hail Voidhunters!

Let’s dive in straight into the updates:

New powerups

We’ve been adding new powerups to make things more fun and eye-catching.

Our favourites include new gun-related upgrades, like the one allowing you to pull in obstacles such as fish and candles and shoot them out, e.g. to pocket balls with their help, or to get the hindrances out of the way.

Here’s a taste:

Pulling a fish into the gun and shooting it out into a circular saw. If you have the chain reaction powerup as well, the synergy will result in the fish chain-exploding and clearing your table.

Here's another new one - Unholy Surge working for black balls:

Unholy Surge now works on black balls (and looks stylish).

Unholy Surge is a powerup that allows you to generate highlighted pockets with score multipliers every time you drown a green ball - pocketing them into these special holes then gives you more points.

Previously this powerup only worked for green balls. Now it's also possible to create Unholy Surge for black balls in phases where your goal is to pocket them.

New cue parts and skills

Another area getting updates are the cue parts. Without further ado, here’s the teleport skill, adding a new a strategic layer by allowing you to switch the white ball with another ball on the table.

Here's a preview:

Teleport Tip (placeholder model to show off the mechanics)

Dynamic camera system

We're working on a dynamic camera system that we'll cover in the future in more detail, but we couldn't resist giving you a little preview:

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...and if you haven't yet, follow us on instagram for the glory of the Great Old Ones \\,,/ We'll be sharing more WIP clips there.

That's it for today! Hear you soon!

Source

Steam News / 1 June 2026

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