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Steam News27 April 20262mo ago

Post-demo dev update, new visuals and a peek behind the scenes

Hail voidhunters! *grabs a lantern and points forward with his bony fingers* Let me guide you through a quick progress update! Post-demo summary GIF 1: New Unholy Surge visual effects.

Full notes

Full Pool of Madness update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedPost-demo summaryGIF 1: New Unholy Surge visual effects.
addedPost-demo summaryThank you to everyone who tried out our Lovecraftian Days demo, wishlisted the game and shared their thoughts! Apart from PoM making its way to thousands of new wishlists, we’ve received over 200 feedback forms, so we’ve been making tweaks to the game and planning out some bigger changes, including:
addedPost-demo summarybetter ball movement (e.g. less friction) - new tables - various improvements to general game clarity (e.g. feedback from the game, clearer mechanics) - more insanity and horror (see the concept art at the end of the announcement for a little taste) - along with other updates, like improved UI and visual effects
addedPost-demo summarySteam post image Screenshot 1: New explosions.
addedA peek behind the scenesHere’s a more enigmatic one: we’ve prototyped a new feature some time ago, something involving keeping the player company, and we’re currently working on adding it into the game. Here’s a little sneak peek - the concept art for a demonic CLASSIFIED :

Pool of Madness changes

addedGIF 1: New Unholy Surge visual effects.
addedThank you to everyone who tried out our Lovecraftian Days demo, wishlisted the game and shared their thoughts! Apart from PoM making its way to thousands of new wishlists, we’ve received over 200 feedback forms, so we’ve been making tweaks to the game and planning out some bigger changes, including:
addedbetter ball movement (e.g. less friction) - new tables - various improvements to general game clarity (e.g. feedback from the game, clearer mechanics) - more insanity and horror (see the concept art at the end of the announcement for a little taste) - along with other updates, like improved UI and visual effects
addedSteam post image Screenshot 1: New explosions.
addedHere’s a more enigmatic one: we’ve prototyped a new feature some time ago, something involving keeping the player company, and we’re currently working on adding it into the game. Here’s a little sneak peek - the concept art for a demonic CLASSIFIED :

Hail voidhunters!

*grabs a lantern and points forward with his bony fingers*

Let me guide you through a quick progress update!

Post-demo summary

GIF 1: New Unholy Surge visual effects.

Thank you to everyone who tried out our Lovecraftian Days demo, wishlisted the game and shared their thoughts! Apart from PoM making its way to thousands of new wishlists, we’ve received over 200 feedback forms, so we’ve been making tweaks to the game and planning out some bigger changes, including:

  • better ball movement (e.g. less friction) - new tables - various improvements to general game clarity (e.g. feedback from the game, clearer mechanics) - more insanity and horror (see the concept art at the end of the announcement for a little taste) - along with other updates, like improved UI and visual effects

Steam post image Screenshot 1: New explosions.

More examples of recent changes:

Future plans involve changes like the ability to cut and blow up fish into meaty chunks, because every realistic pool simulation requires gibs.

Instagram needs more blood & we went a little viral

PSA: Shameless insta self-promotion. If you’re on Instagram, give us a follow! We’ve recently been blessed by the unholy algorithm, making the PoM fish quasi-famous:

Steam post image Screenshot 2: Our recent reel has so far reached 150,000 people on Instagram.

See it here: https://www.instagram.com/p/DXb6yuiDm2w/

So share the reel with fish-destroying-saws with your close ones to help spread the gospel. Because who cares about yet another photo of a perfectly lit vegan salad curated by philosophy students - Instagram needs more blood and dead fish!

A peek behind the scenes

Here’s a more enigmatic one: we’ve prototyped a new feature some time ago, something involving keeping the player company, and we’re currently working on adding it into the game. Here’s a little sneak peek - the concept art for a demonic CLASSIFIED:

That’s all for today, hear you soon! Pssst… Remember to follow us on X, Bluesky and Instagram! Thanks! Oh, and if you have some feedback, make sure to jump into our discord.

Source

Steam News / 27 April 2026

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