Full notes
Full Polylithic update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, friends and players! We’ve got a new update that should improve the game. It was only possible because of your excellent feedback and reports, and for that, we are truly thankful. And again, please bear with us as we roll this out, and help us make Polylithic better by reporting any bugs or issues on our Discord
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Release Notes:
0.8.8
Alternate music for specific biomes and conditions
Improved processing speed when traversing chunks
Reduced memory allocations when traversing chunks
Tribespeople follow properly when loading saves and rejoining Multiplayer
Fixed combat music
Even more quest fixes
Localization tweaks
UI tweaks
Improved saving speed in Sandbox
0.8.8.1
Fast Travel has been added between camps
Added Firekeeping Task for each camp
Tribesperson corpses now snap to the terrain surface
NPC ranged combat has been fixed
Buildings are now properly assigned to camps
We Want to Hear From You!
Your feedback is vital to shaping the world of Polylithic. Join the conversation on any of these platforms:
Source
Changelog.gg summarizes and formats this update. How we read updates.
