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Steam News12 February 20264mo ago

Whats happening?

Hello, fellow tribe members! Some of you may have noticed that updates have slowed down lately. The short reason? I’m working on a big update for version 1.0.

In this update5

Full notes

Full Polylithic update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions7 changes0 removals
  • UI and audio
  • Balance
  • Events
  • Gameplay
  • Compatibility
changedHello, fellow tribe members!To be honest, I don’t want to compete with crafting-survival giants like Valheim or Rust. Polylithic shouldn’t be “prehistoric Valheim.” It deserves its own voice.
changedHello, fellow tribe members!My team is tiny (basically just me and my friends), but we're doing our best. So please don’t expect AAA-level polish (even though some of you do 😄). I think the price reflects that, and I believe it’s fair. We’ll also never be a gritty, hyper-realistic survival game… especially not with my fancy graphics.
changedStone… Stone never changes…What I feel I can offer, though, is the humor and fun. That's why I have decided to pivot and make Polylithic crazier, focusing on tribe interactions, chanting before fights, and epic bosses with stupid rewards.
changedLead idiots. Invent everything.What I hope is that the Polylithic will find an even more unique voice and stand out even more among other games in the genre. More work for me but more fun for you... I hope.
addedLead idiots. Invent everything.Among the new features you can expect:
changedLead idiots. Invent everything.Crazy customizable Avatars and clothes options! (Sliders for Weight / Stamina / Health)

Polylithic changes

changedTo be honest, I don’t want to compete with crafting-survival giants like Valheim or Rust. Polylithic shouldn’t be “prehistoric Valheim.” It deserves its own voice.
changedMy team is tiny (basically just me and my friends), but we're doing our best. So please don’t expect AAA-level polish (even though some of you do 😄). I think the price reflects that, and I believe it’s fair. We’ll also never be a gritty, hyper-realistic survival game… especially not with my fancy graphics.
changedWhat I feel I can offer, though, is the humor and fun. That's why I have decided to pivot and make Polylithic crazier, focusing on tribe interactions, chanting before fights, and epic bosses with stupid rewards.
changedWhat I hope is that the Polylithic will find an even more unique voice and stand out even more among other games in the genre. More work for me but more fun for you... I hope.
addedAmong the new features you can expect:

Hello, fellow tribe members!

Some of you may have noticed that updates have slowed down lately. The short reason? I’m working on a big update for version 1.0.

The longer story: You know that Polylithic was planned to reach 1.0 by the end of 2025. But after reading your feedback, I realized that some of you were expecting something different.

To be honest, I don’t want to compete with crafting-survival giants like Valheim or Rust. Polylithic shouldn’t be “prehistoric Valheim.” It deserves its own voice.

My team is tiny (basically just me and my friends), but we're doing our best. So please don’t expect AAA-level polish (even though some of you do 😄). I think the price reflects that, and I believe it’s fair. We’ll also never be a gritty, hyper-realistic survival game… especially not with my fancy graphics.

Steam post image

Stone… Stone never changes…

What I feel I can offer, though, is the humor and fun. That's why I have decided to pivot and make Polylithic crazier, focusing on tribe interactions, chanting before fights, and epic bosses with stupid rewards.

Lead idiots. Invent everything.

What I hope is that the Polylithic will find an even more unique voice and stand out even more among other games in the genre. More work for me but more fun for you... I hope.

Among the new features you can expect:

  • Crazy customizable Avatars and clothes options! (Sliders for Weight / Stamina / Health)

  • Hunger System and Body System: The more you eat, the fatter you become. The more you sprint, the leaner you are

  • Chant / Dance before fights / dance around fire, and songs

  • Yelling! Dedicated button for yelling if held - can scare animals, wake up tribe members, etc..

  • New cutscenes and story beats.

  • AI System Improvement

  • Crazy Cooking with generated recipes and a minigame.

  • Working pet

  • Enemy tribes

  • And many more...

Build a society. Immediately regret it.

I hope you will like the direction I am heading. As always, I will appreciate any feedback or ideas. If you want to see the progress, please join the Discord and join the Beta.

Polylithic

Source

Steam News / 12 February 2026

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