HomeGamesUpdatesPricingMethodology
Steam News30 May 20261mo ago

v0.1.15

New Hexagon enemy — on death, becomes a soul that chases the nearest ally and unleashes a random fire/ice/acid/base zone.

Full notes

Full Polygon War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions5 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • Fixes
addedNew
addedThree new Bastion upgrades — Area Net (mass ensnare), Life Plate (heals after standing 10s), Treasure Hook (auto-gathers scattered treasures).
changedHeat & Cold emitter upgrades — spawn zones that continuously heat or cool nearby units.
changedBastion Custom difficulty — slider to set enemy HP from 100% to 300%.
changedOptimization
addedNew crit burst, blunt cracked-impact, and damage-over-time tick visuals for punchier feedback.
Bastion Custom difficulty — slider to set enemy HP100%300%Bastion Custom difficulty — slider to set enemy HP increased, buff

Polygon War changes

addedNew
addedThree new Bastion upgrades — Area Net (mass ensnare), Life Plate (heals after standing 10s), Treasure Hook (auto-gathers scattered treasures).
changedHeat & Cold emitter upgrades — spawn zones that continuously heat or cool nearby units.
changedBastion Custom difficulty — slider to set enemy HP from 100% to 300%.
changedOptimization

New

  • Hexagon enemy — on death, becomes a soul that chases the nearest ally and unleashes a random fire/ice/acid/base zone.

  • Three new Bastion upgrades — Area Net (mass ensnare), Life Plate (heals after standing 10s), Treasure Hook (auto-gathers scattered treasures).

  • Heat & Cold emitter upgrades — spawn zones that continuously heat or cool nearby units.

  • Bastion Custom difficulty — slider to set enemy HP from 100% to 300%.

Optimization

  • New crit burst, blunt cracked-impact, and damage-over-time tick visuals for punchier feedback.

  • Temperature-curse targets show a status icon overhead; equip screens highlight tag-triggering mounts and characters with a green ring.

  • Dash and burst dash now require a held movement direction to prevent accidental triggers.

Fix

  • Fixed blank placeholder icons on the turret and net-caster upgrades.

  • Fixed display glitches in the equip/character selection preview (stray lines, blanks, wrong outlines).

  • The level-up screen now locks other controls until you pick an upgrade.

Source

Steam News / 30 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.