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Steam News6 June 202626d ago

v0.1.16

New Added random maze-wall terrain to Bastion, making each run’s routes and combat space more varied. Added the Treasure Goblin to Bastion, rewarding players with extra gold and treasure if defeated before it escapes.

Full notes

Full Polygon War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes3 additions3 changes0 removals
  • Gameplay
  • Maps
  • Performance
  • Balance
  • Events
  • Fixes
addedNew
addedAdded random maze-wall terrain to Bastion, making each run’s routes and combat space more varied.
addedAdded the Treasure Goblin to Bastion, rewarding players with extra gold and treasure if defeated before it escapes.
changedOptimization
changedRebalanced several weapon ranges so close, mid, and long-range choices feel more even.
changedGold drops now pop outward before pickup, making rewards easier to read.

New

  • Added random maze-wall terrain to Bastion, making each run’s routes and combat space more varied.

  • Added the Treasure Goblin to Bastion, rewarding players with extra gold and treasure if defeated before it escapes.

Optimization

  • Cold effects now slow targets instead of fully stopping them, keeping combat flow smoother.

  • Rebalanced several weapon ranges so close, mid, and long-range choices feel more even.

  • Gold drops now pop outward before pickup, making rewards easier to read.

Fix

  • Fixed polygon previews, chain combo previews, and inventory focus issues in selection screens.

  • Fixed several empty or invalid texture rendering cases for more stable UI and combat visuals.

Source

Steam News / 6 June 2026

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