Full notes
Full Polygon War update
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What changed
- Gameplay
- UI and audio
- Performance
Polygon War changes
New
Polygons now leave tank tread marks on the ground as they move, adding a sense of weight and presence
Polygons have a subtle idle vibration effect, simulating a tank engine idling
Water Shield now displays a range circle showing its area of effect
Focus outlines on UI elements now have a hand-drawn sketch style
Optimization
Friendly polygons are now more compact with a smaller collision radius, reducing unintended blocking between allies
Source
Changelog.gg summarizes and formats this update. How we read updates.
