In this update1
Full notes
Full Polygeddon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello friends, the game has been updated!
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Polygeddon changes
Changelog 0.0.5:
Achievements added
Added sounds for taking damage
Added new zombie features (zombie with bomb, zombie with helmet, zombie with big hands, zombie without legs or arms, zombie with radiation)
Some weapons have a visual indication of durability (model changes)
Procedural recoil when fired
Ejected shell casings when firing a weapon
When leaving the game or committing suicide, confirmation will be required to avoid accidental pressing
Changed torch and flashlight animations
Added radial menu for quick slots (more useful for controllers)
Added gamma settings
Added the ability to reset control settings
Jumping requires energy
Reduced movement speed when aiming
Improved character movement animations
The grass reacts to the character
Added sight x2 and x4
Big bug fixed
Fixed some interface bugs
Improved performance
Source
Changelog.gg summarizes and formats this update. How we read updates.
